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vspete

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  1. I upgraded to 5.9.1 on 7/11 using "upgrade packages" At that time, eisy-ui was not included. After it was added this week, I attempted to have it loaded by running "upgrade packages" again, yesterday, 7/30. The "upgrade packages" function executed successfully (and completed very quickly by the way). I noticed that the install date for IoX 5.9.1 still showed July 11, 2025 in sysconfig.txt and eisy-ui still did not launch. I believe that "upgrade packages" only upgrades non-current packages and didn't load the "updated" 5.9.1 package that included eisy-ui. If true, the 5.9.1 package version number probably should have been bumped to 5.9.2 I subsequently used SSH to load a standalone eisy-ui package and that worked perfectly.
  2. @JaviVersion 1.2.12 squashes the bug reported here earlier today. Thank you.
  3. @GeddyYes, I have sent several crash reports from the App. I recently noticed that testing instructions were to report crashes on this forum, hence this post. Just in case, I sent a link to this post directly to Javi.
  4. Upon upgrading from 1.2.8 to 1.2.9 or 1.2.11, I am experiencing the app crashing (1.2.9 & 1.2.11) when attempting to open any scene to view/access its components. Toggling a scene on and off works okay. eISY running version 5.9.1.
  5. @sjenkins, Version 1.12.3 of the plug-in is working fine accross the board (at the level supported by the G2 API). While a G3 hub might be better, I cannot justify replacing the G2 given my use case. I have tested all of the scenes and they are working fine. I will address some of your comments above from what I have observed. 1. For the G2, "default room" is only used as the "room descriptor" for scenes involving shades in multiple rooms. In IoX I place the shades and scenes in separate folders and rename them for clarity. All the scenes work as expected. The "Activated" field shows "True" while the shades are in motion and then returns to "False" 2. For me, using defined scenes gets the job done with a minimum of commands. I seldom position the shades manually. If I need to know their current status, I could make decisions using the shade's "Primary" value. 3. As I only use scenes to set the shades and "Activated" works like "Motion" there isn't any issue. All my shades are hardwired for power, so "Battery" always reports "High" Anyone installing and automating these shades today would undoubtedly use a G3 hub, so I wouldn't bother with creating separate G2 & G3 versions. 4. You do suggest shortening the polling rate in the config instructions. I set the Long Poll at 40 seconds as it takes about 35 seconds for my longest shade to go from open to closed. 5. Having the ability to "Set Shade Position" is a nice feature of the plug-in (works great). Don't know what "Set Shade Position: False" is for? Stephen, thanks again for the great plug-in and your steller support. Let me know if I can be of assistance should you wish to test any additional changes for G2 hub impact.
  6. @sjenkins I think you have fixed all errors. Everything works and log is clean of errors. The plug-in is quite usable now for G2 hubs. Here are a couple of observations so far: 1. Multi-Room scenes receive the name "default room" 2. When a scene is activated, the activation parameter shows "True" briefly (one or two seconds) and than returns to "False" making it marginally usable. 3. Individual shade "Motion" remains "False" regardless of whether the shade is in motion. 4. "Primary" for a Bottom Up capable shade reports 0-100 with 100 being fully open and 0 being fully closed. This seems to update on the long Poll. To be useful, I will shorten the poll time closer to the time it takes to actually close a shade. 5. I tested "set shade position" function and it seems to work perfectly. Thanks again for working on my G2 hub issues. Best/Pete
  7. @sjenkins, Installed the "beta" from the non-production store. This time NO NODES were populated in the plug-in nor created in the Admin Panel of the eISY. The polling errors remain as well. Please se the attached log. Thanks... HunterDouglas_9-24-2024_102709_AM.zip
  8. The attached file contains the current url response from my hub. Thanks again for looking into this. Powerview 9-23-24.txt
  9. I used these url's back in 2021 when I programmed the Network Resources (using GET method) on my ISY to activate the scenes I needed. Hre are the list of IDs: Scene IDs: 46541 - Back Close 3024 - All Open 50762 - Front Close 46928 - Front Open 1496 - DiningRm Afternoon 22300 - LivingRm Close 1604 - Dinner Close 27025 - Theater Close 59315 - LivingRm Front Close 41272 - LivingRm Back Close Room IDs: 51882 - Living Room 22692 - Kitchen 41649 - Dining Room 14194 - All Rooms Shade IDs: 11630 - Kitchen 53439 - Dining Room 53098 - Living Room Rear 10015 - Living Room Front I can reinstall the plug-in and capture the logs if that would help you. While the Network Resource method works, it does throw an error which needs to be ignored. I have yet to contact UDI to see if there is a way to keep errors from being reported in UD Mobile. Thanks again for your kind offer to work on the plug-in. Best / Pete
  10. Thanks for the speedy reply. I didn't get notified of your post which is why this response is so late. I cleaned up the empty rooms leaving me with 3 "real rooms" and a "default" room where the multi-room scenes are registered. I also removed a couple of seldom used scenes using the app. Once this was complete, I removed the plug-in and reinstalled to a different slot. Unfortunately, when the plug-in "discovered" the rooms and shades, it created nodes for the scenes that I had previously deleted. The logs show the same scene errors as before. I expect that troubleshooting this will be a challenge. I have some other ways (using network resources and web "get" commands), to control the shades from the eISY, so for now I think I will use that method. I had used the hunter douglas apple homekit integration prior to trying the PG3x plug-in. I expect that is where the shadeless rooms came from. I removed that integration prior to the testing described above, but things may be cached somewhere and not cleared (despite an accurate home showing in the hunter douglas app). Thanks again for your help. If I learn anything of interest, I will report it here. Best/Pete
  11. Just installed the plug-in (1.12.2). After startup completed, the eISY was correctly populated with my shades and scenes. However, no status or controls are available in admin console. the PGx plug-in log shows the following errors : 2024-09-15 10:50:09.585 Thread-2707 (poll) udi_interface INFO Controller:getHomeG2: getHomeG2 gateway good 192.168.46.37, ['192.168.46.37'] 2024-09-15 10:50:09.667 Thread-2707 (poll) udi_interface INFO Controller:updateAllFromServerG2: rooms = [35548, 14454, 18230, 51882, 4711, 5942, 22692, 41649, 39979, 14194, 40449, 59435, 54655, 34988] 2024-09-15 10:50:09.762 Thread-2707 (poll) udi_interface INFO Controller:updateAllFromServerG2: shades = [53098, 10015, 53439, 13409] 2024-09-15 10:50:09.851 Thread-2707 (poll) udi_interface INFO Controller:updateAllFromServerG2: [59315, 46541, 3024, 46928, 50762, 41272, 1496, 22300, 1604, 27025] 2024-09-15 10:50:09.851 Thread-2707 (poll) udi_interface INFO Controller:updateAllFromServerG2: updateAllfromServerG2 = OK 2024-09-15 10:50:09.851 Thread-2707 (poll) udi_interface INFO Controller:poll: event(total) = [{'evt': 'home', 'shades': [53098, 10015, 53439, 13409], 'scenes': [59315, 46541, 3024, 46928, 50762, 41272, 1496, 22300, 1604, 27025]}] 2024-09-15 10:50:19.465 Thread-2738 (poll) udi_interface INFO Shade:events: shortPoll shade 53098 update 2024-09-15 10:50:19.465 Thread-2739 (poll) udi_interface INFO Shade:events: shortPoll shade 10015 update 2024-09-15 10:50:19.465 Thread-2740 (poll) udi_interface INFO Shade:events: shortPoll shade 53439 update 2024-09-15 10:50:19.465 Thread-2741 (poll) udi_interface INFO Shade:events: shortPoll shade 13409 update 2024-09-15 10:50:19.465 Thread-2742 (poll) udi_interface INFO Scene:events: shortPoll scene 59315 update 2024-09-15 10:50:19.465 Thread-2743 (poll) udi_interface INFO Scene:events: shortPoll scene 46541 update 2024-09-15 10:50:19.465 Thread-2744 (poll) udi_interface INFO Scene:events: shortPoll scene 3024 update 2024-09-15 10:50:19.466 Thread-2745 (poll) udi_interface INFO Scene:events: shortPoll scene 46928 update 2024-09-15 10:50:19.466 Thread-2746 (poll) udi_interface INFO Scene:events: shortPoll scene 50762 update 2024-09-15 10:50:19.466 Thread-2747 (poll) udi_interface INFO Scene:events: shortPoll scene 41272 update 2024-09-15 10:50:19.466 Thread-2748 (poll) udi_interface INFO Scene:events: shortPoll scene 1496 update 2024-09-15 10:50:19.466 Thread-2749 (poll) udi_interface INFO Scene:events: shortPoll scene 22300 update 2024-09-15 10:50:19.466 Thread-2750 (poll) udi_interface INFO Scene:events: shortPoll scene 1604 update 2024-09-15 10:50:19.466 Thread-2751 (poll) udi_interface INFO Scene:events: shortPoll scene 27025 update 2024-09-15 10:50:19.467 Thread-2742 (poll) udi_interface ERROR Scene:events: scene event error sid = 59315 2024-09-15 10:50:19.467 Thread-2743 (poll) udi_interface ERROR Scene:events: scene event error sid = 46541 2024-09-15 10:50:19.467 Thread-2744 (poll) udi_interface ERROR Scene:events: scene event error sid = 3024 2024-09-15 10:50:19.467 Thread-2745 (poll) udi_interface ERROR Scene:events: scene event error sid = 46928 2024-09-15 10:50:19.467 Thread-2746 (poll) udi_interface ERROR Scene:events: scene event error sid = 50762 2024-09-15 10:50:19.468 Thread-2747 (poll) udi_interface ERROR Scene:events: scene event error sid = 41272 2024-09-15 10:50:19.468 Thread-2748 (poll) udi_interface ERROR Scene:events: scene event error sid = 1496 2024-09-15 10:50:19.468 Thread-2749 (poll) udi_interface ERROR Scene:events: scene event error sid = 22300 2024-09-15 10:50:19.468 Thread-2750 (poll) udi_interface ERROR Scene:events: scene event error sid = 1604 2024-09-15 10:50:19.468 Thread-2751 (poll) udi_interface ERROR Scene:events: scene event error sid = 27025 This sequence repeats at every shortpoll interval. Any help would be greatly appreciated.
  12. Performed the reinstall as directed. Version shows to be "Free" and License shows to be "Perpetuall". After reinstall, I restarted the plug-in. After running for 60 seconds, the plug-in disconnects and reports an expired license as it has done since this issue started. After reading Gary's post I did it again (this time refreshing the store). This allowed me to choose a "Standard" rather than "Free" version to re-install. This did the trick and the plug-in is now running correctly. Thanks....
  13. I have opened ticket #25032 Thank you, Pete
  14. Hi Jim, thanks for the response. Good to know who works licensing issues. This is the first issue with licensing I have encountered. Will be nice to get your NodeServer back. Cheers!
  15. I just restarted the Flumewater NodeServer with a perpetual license and now receive the "subscription for this node server has expired" message. The nodeserver has been running flawlessly for months. I am on an a eISY running PG3X v3.2.27 / IoX v5.8.4. Hopefully, JimBo can remedy this situation.
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