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eehite

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  1. Both UI and firmware are v4.4.3. I did try several variations of if condition, including "and not switched on," but the programs never triggered until I stumbled upon the scene thing.
  2. Totally agree. However, changing scene composition definitely made the problem programs start triggering. It's a mystery.
  3. Last reply to my own thread: I've found a workaround, but am still mystified by this behavior. The programs will trigger if and only if the RemoteLinc 2 button is in a scene by itself or with other RemoteLinc buttons only. I removed the KPL H button from the scene that it and the RL button were in, and the programs immediately began to trigger on RL button press. I have my workaround, but if anyone has insight into why I'm seeing this behavior I'd love to hear it.
  4. One more bit of data: Level 3 event viewer shows no activity for H button on or off from RemoteLinc. G button (the one that wouldn't trigger a program until I put it in a scene) shows the following: Wed 03/02/2016 09:57:52 PM : [iNST-SRX ] 02 50 35.00.E9 00.00.08 CB 13 00 LTOFFRR(00) Wed 03/02/2016 09:57:52 PM : [std-Group ] 35.00.E9-->Group=8, Max Hops=3, Hops Left=2 Wed 03/02/2016 09:57:52 PM : [D2D EVENT ] Event [35 0 E9 8] [DOF] [0] uom=0 prec=-1 Wed 03/02/2016 09:57:52 PM : [ 35 0 E9 8] DOF 0 Wed 03/02/2016 09:57:52 PM : [D2D-CMP 0028] CTL [35 0 E9 8] DOF op=1 Event(val=0 uom=0 prec=-1) is Condition(val=0 uom=0 prec=-1) --> true Wed 03/02/2016 09:57:52 PM : [D2D EVENT ] Event [35 0 E9 8] [sT] [0] uom=0 prec=-1 Wed 03/02/2016 09:57:52 PM : [ 35 0 E9 8] ST 0 Wed 03/02/2016 09:57:52 PM : [iNST-SRX ] 02 50 35.00.E9 00.00.08 CB 13 00 LTOFFRR(00) Wed 03/02/2016 09:57:52 PM : [std-Group ] 35.00.E9-->Group=8, Max Hops=3, Hops Left=2 Wed 03/02/2016 09:57:52 PM : [iNST-DUP ] Previous message ignored. Wed 03/02/2016 09:57:52 PM : [iNST-SRX ] 02 50 35.00.E9 1E.48.6D 41 13 08 LTOFFRR(08) Wed 03/02/2016 09:57:52 PM : [std-Cleanup ] 35.00.E9-->ISY/PLM Group=8, Max Hops=1, Hops Left=0 Wed 03/02/2016 09:57:52 PM : [iNST-DUP ] Previous message ignored. Wed 03/02/2016 09:57:53 PM : [iNST-SRX ] 02 50 35.00.E9 13.01.08 CB 06 00 (00) Wed 03/02/2016 09:57:53 PM : [std-Group ] 35.00.E9-->13.01.08, Max Hops=3, Hops Left=2 Wed 03/02/2016 09:57:53 PM : [iNST-INFO ] Previous message ignored. Wed 03/02/2016 09:57:53 PM : [iNST-SRX ] 02 50 35.00.E9 13.01.08 CB 06 00 (00) Wed 03/02/2016 09:57:53 PM : [std-Group ] 35.00.E9-->13.01.08, Max Hops=3, Hops Left=2 Wed 03/02/2016 09:57:53 PM : [iNST-INFO ] Previous message ignored.
  5. EDIT: Workaround in post #3 below. I have been having difficulty getting my RemoteLinc 2 to trigger programs. The below screenshot is for a program that should send a network resource anytime a Keypadlinc or RemoteLinc button is pressed. These two buttons are also in a scene and consistently trigger the scene; however, the program never runs. I'm using ISY 4.4.3. Any thoughts on troubleshooting? ASIDE: I trigger a program with the G button of the RemoteLinc, and couldn't get that to work either until I added that button to a scene. The scene that it's in contains no other devices, but when I added the G button the associated program started to trigger as expected. Don't know if this is pertinent, but appreciate any thoughts on this as well.
  6. eehite

    out of memory

    Had a similar problem today, and found a dangling "And(" with no condition and no close parentheses in the offending program's If block. Don't know how it ended up there, but upon deleting the line the out of memory message resolved.
  7. Sorry to resurrect this old topic, but I had the same issue today and found a solution. Like OP, when I attempted to enter an email address, no text box was displayed. Imagine the window shown on the wiki, just without the "Enter your full email address..." portion. I tried the other solutions from this thread to no avail. Workaround: 1. Click on "Recipients" bar 2. Dismiss "Invalid Email Address" error 3. Delete button at bottom is now active; press this. 4. Add button is now active. Press and you get a text entry container as shown on the wiki. Hope this helps!
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