haTime
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(2476D) SwitchLinc Dimmer v.27
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ISY firmware: Insteon_UD994 v.3.2.6 When done manually all things worked turning On to 25% from either paddle, both Status LEDs and actual light level went to the desired 25% On Level with either paddle. ~Yes, mostly; See below for the mostly part... And since the isy reboot the leds also follow correctly. Two things fail at this point. 1) I double click 'Hallway main' to 100% during the 25% timeframe, it won't return back to 25%. Turning it off then on again goes it goes back to 100%. That is NOT the case with 'hallway' switch. It always returns to 25% even after a 100% double click over ride. Second item is controlling 'hallway' from the ISY node. ON and OFF change the switches leds up and down but it never impacts the lights.
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Yes. Since we started this too I've removed them once more more and relinked them with the remove links option
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I pulled both switches out of the wall. Hallway Main Sticker that says primary Confirmed voltage at Line wire. Confirmed voltage from red load wire when unit turned on and no voltage when off. Confirmed red load wire is the connection to the lights. Hallway Sticker that says secondary Confirmed voltage from line wire. Confirmed voltage at red load wire regardless of the switch being off or on. Confirmed red load wire was CAPPED It confused me that the red load wire in the hallway switch was always hot. Even though it's a 3 way and it was capped I still would have expected it to switch on and off given the status of the switch...
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Ok I did a lot today.. Let me see if I can summerize clearly.. Ran my previous tests - Same results. The switchlinc 'hallway' works all the time. 'Hallway main' works until I manually raise it 100% then will not return to 25% when turned on again. If run over to 'Hallway' and click there, it resets the whole thing. I ran your tests. Diag and and such. 'Hallway main' works as expected. LED, light and all. 'Hallway has 2 problems when using the node in the ISY (as you mentioned) 1)The led rises to 100% in both scenarios. 'Then' under 25% and 'else' under 100%. 2)The lights do NOT turn on at all... even the though the led moves up and down So... I pulled the switches out from the scene and ISY completely. Linked them manually and all works as expected in a 3 way setup. I brought them back into ISY and removed all links as I did that. Added them both into the scene again as both 'controllers' Rewrote the programs from ground up. Now... My previous test results are still the same. Your test requests summary.. 1) The switches led lights DO follow correctly 25% and 100% respectfully. 2)but... the lights still do NOT come on when turning on the light from the node in ISY I would image the ISY node direct should be able to control them both. Have I hooked them up correctly? If I didn't wouldn't then also NOT work outside the ISY? oh boy.. Hey listen, I really want to thank you for your time and effort. It's REALLY appreciated you sticking with me. My leak sensors, auto lights, vacation timers and other things I seem to get the hang of it.. Just this nasty 3 way.
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Woo Hoo! It's breathing.. Almost there. It worked for pretty much all scenarios but Hallway Main seems to be an issue. I did confirm that ‘Hallway’ contains the red load wire which was a mistake on my part. I adjusted the code accordingly but results below are still the same regardless of the last line in the code begin hallway or hallway main.. Here’s my results. Program If From 8:55:00PM To 7:00:00AM (next day) Then In Scene ‘After Hours Hallway’ Set ‘Hallway main’ 25% (On Level) In Scene ‘After Hours Hallway’ Set ‘Hallway’ 25% (On Level) In Scene ‘Hallway’ Set ‘Hallway main’ 25% (On Level) In Scene ‘Hallway main’ Set ‘Hallway’ 25% (On Level) In Scene ‘Hallway’ Set Hallway’ 25% (On Level) Else In Scene ‘After Hours Hallway’ Set ‘Hallway main’ 100% (On Level) In Scene ‘After Hours Hallway’ Set ‘Hallway’ 100% (On Level) In Scene ‘Hallway’ Set ‘Hallway main’ 25% (On Level) In Scene ‘Hallway main’ Set ‘Hallway’ 25% (On Level) In Scene ‘Hallway’ Set Hallway’ 25% (On Level) Test Cases Normal 2 cases just after the program kicks in at the correct activation time. 1) Click “Hallway†once – Raises to 25% (Good) – Turn off Click “Hallway†once – Raises to 25% (Good) – Turn off **Led on switch rises to 100% but light is ok at 25% brightness in both tries. 2) Click on “Hallway Main†once - Raises to 25% (Good) – Turn off Click on “Hallway Main†once - Raises to 25% (Good) – Turn off **The Led light rises correctly to 25% and matches the light brightness Over Ride scenario 2 cases 1) Click “Hallway†once – Raises to 25% (Good) – Click “Hallway†a second time – Raises to 100% (Good) – Turn Off Click “Hallway†once – Raises to 25% (Good) – Click “Hallway†a second time – Raises to 100% (Good) – Turn Off **Led on switch rises to 100% for all cases but light brightness is ok at 25% and 100% each time. 2) Click “Hallway Main†once – Raises to 25% (Good) – Click “Hallway Main†a second time – Raises to 100% (Good) – Turn Off Click “Hallway Main†once – Raises to 100% (Not good) – Click “Hallway Main†a second time – Already at 100% (N/A) – Turn Off **Led on switch rises to 100% for all cases but light brightness is ok at 25% and 100% each time. I go back to Click “Hallway†and it raises to 25% as expected – Turn off I then return to click “Hallway Main†and it goes back to 25% as expected.. It seems Hallway is configured correctly but Hallway Main is not. I’m close....
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Part of the text was cut off. The Scene name is "After hours hallway" for reference. Here's a pic of the scene which has some more info. It's interesting I noticed the on level at 25% when the timer should have changed the scene by now.
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Thanks for the quick response! I was playing with the variable idea to force the scene to reset itself in the event the paddle is raised to 100% but stopped after your reply to absorb some more reading again.. Here's a list of the devices, scene, and program being used. (This is where I started; I've since removed the variable garbage and experimentation stuff I was working on to provide the raw start point).. The Hallway has two switchs controlling the same set of lights (3 way design with two switch points).. I called one of the switches Hallway and the other one Hallway Main(In the wall this is the switch where the hot wire begins). I guess I could have used 1 and 2 but .. oh well. Dimmer Switch List being used. Name Location Is Load Relationships Type Hallway - No After Hours Hallway: Controller (2476D) SwitchLinc Dimmer v.27 Hallway main - No After Hours Hallway: Controller (2476D) SwitchLinc Dimmer v.27 Scene item After Hours Hallway (41382): Hallway: Controller Hallway main: Controller Program If From 8:55:00PM To 7:00:00AM (next day) Then In Scene ‘After Hours Hallway’ Set ‘Hallway main’ 25% (On Level) In Scene ‘After Hours Hallway’ Set ‘Hallway’ 25% (On Level) Else In Scene ‘After Hours Hallway’ Set ‘Hallway main’ 100% (On Level) In Scene ‘After Hours Hallway’ Set ‘Hallway’ 100% (On Level)
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Howdy group, First post, first time breaking out of the basic light timers and decided to add some fun complexity to my life with a isy994! Trying to set my hallway lights (using 2476d and/or a remotelinc) to raise to 25% at night hours and 100% during the day. Idea is at night, turn on the lights without the blinding brightness into my kids rooms but help me make into the restroom at 2am in the morning and not kill myself with darkness . I found another thread that demonstrated how to accomplish this which matches my actions thus far but I’m stuck on one item.. The 3way circuit in the hallway was created using a scene so my program changes the scene settings ramp rate. It works when I use a remotelinc to trigger the scene every time and so does the switch at the wall but... once I raise the light manually at the switch and turn it off... turning it back on brings it to 100% and not the original 25%. Ideally it would be nice for me (during the night) to click the light once and it raise to 25%... then if I click it again, it raises to 100% for those times when I want the light to go up regardless of the time. Kinda over ride it. Interesting enough, I did find that once the program triggers… or I use the remote linc at least once to turn on the lights, the switch at the wall DOES work(scene does change), but if I raise it 100% (over ride situation), it resets the scene and is once again set to 100% every time I use the switch on the wall. I loose the 25% at the switch forever. So I’m guessing the smoking gun for me is that the switch works off the bat but once I raise it up to 100% it resets the scene and the program won’t trigger again unless I use the remote linc to activate it. I’m wondering if I need to use a variable to constantly reset the hallway every time the switch on the wall is used to ensure the scene stays active according to the program.. This is the part I’m stuck on or if there’s an easier way to accomplish this. I’m open for ideas… and thank in advance for anyone’s help!! I’m loving it so far and find this challenging and exciting..