mschaefe
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Yeah, I rebuilt the scenes and it looks like it's working now.
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Sat 07/02/2016 05:10:35 PM : [GRP-RX ] 02 61 17 13 00 15 ----- Master Bedroom Test Results ----- [Failed] Keypad E(Bedroom) (2F BE B4 5) [Failed] Master Bedroom (3B EC 4B 1) ----- Master Bedroom Test Results ----- I only have 9 scenes to rebuild, so probably easier just to rebuild those scenes. My backup is from an older version because I couldn't get it to backup to my laptop before I upgraded. The comparison shows the same between ISY and the device, so ISY just seems to think it doesn't need to add the two additional PLM entries to the scene. When I delete and recreate the scene, those two PLM entries get added and everything works fine.
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Tried again with the same results. ISY reports 27 links for 19 devices, including an 8 button and 4 button keypad. What is interesting is that the ISY links for a device I fixed in a scene reports 6 links. A device that is identically configured in a scene is reported as 4 links in ISY. The two "extra" links are with the PLM on the scene that is working. If I remember correctly, the ISY was in safe mode because the old PLM failed. I don't remember rebooting it before trying to restore PLM. When that failed (I think it just gave an error), I rebooted the ISY, and tried to restore PLM and write updates. It won't be a huge deal to recreate the scenes, just hoping there was another way around it.
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I'm pretty sure I followed it. I'm not 100% sure I powered off the ISY after I swapped the PLM. I just did what you recommended and there is no change. I was following the execution of Replace PLM and it only gets to 2% before it quits the process. I can't catch the message it displays before the window goes away, but it doesn't look like an error. I should mention the first time, there were a number of modules that I had to run "Write updates to device" on, but I programmed all those.
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Hi, My PLM went bad last week. Yesterday its replacement came. I'm running v 4.4.6 ISY 994i. When I got the PLM switched out, I selected "Restore Modem (PLM)". That seemed to work, but a few of the devices reported communications errors, so I ended up running "Restore Devices". I've run that a few times. Right now, all of the switches and scenes seem to be working locally - clicking the keypad turns the light on/off - but ISY fails to control any of the scenes. When I run a scene test diagnostic, it fails for every scene, and when I click "on" or "off" for that scene, nothing happens. Just now, I picked a scene, deleted it in the ISY and re-created it, and now it is working. I'm hoping I don't have to do that for every scene. Is there some remnant of the old PLM still stuck in the ISY scene config? Any ideas?
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Correct. I have a program that runs at sunrise - 30 min that turns the light off and sets the on level to 100%. I think I have a better idea of the scenes now, perhaps this would be appropriate for a FAQ or Wiki?
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True, but the program line I had used was in Scene X, set device Y to state Z. I would expect that when I subsequently trigger scene X, device Y should go to state Z, but it doesn't. It seems the line has no effect. What does seem to have an effect is manually creating a scene by saying, upon trigger of each controller, set the state of each switch to state Z. I'm not going to say that this is a "common" thing because I would expect in a normal installation there would be two separate controllers (e.g. button Home and button Night) that trigger two different scenes with preprogrammed dim levels for each switch, but it is pretty confusing to have to reprogram all of the device interactions just to change the dim level for day vs. night.
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That works. Question... what is the point of "In Scene 'Stairs Light' Set 'Top Stairs Switch' 10% (On Level)" Seems like it does nothing but confuse the user because it has no physical effect. And... I used to have a program line to set the scene on, but deleted that because it wasn't doing what I thought. Thanks for the help, not exactly clear yet, but less muddy!
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Okay, that worked, but it makes no sense. I would assume that the "scene" is the configuration of the switches when the scene trigger happens, but the configuration is tied to the switches and not the scene. Stairs Light Night Mode - [iD 000F][Parent 0001] If Time is Sunset + 30 minutes Then In Scene 'Stairs Light' Set 'Top Stairs Switch' 10% (On Level) In Scene 'Stairs Light' Set 'Bottom Stairs Switch' 10% (On Level) In Scene 'Top Stairs Switch' Set 'Top Stairs Switch' 10% (On Level) In Scene 'Bottom Stairs Switch' Set 'Bottom Stairs Switch' 10% (On Level) In Scene 'Keypad B(Basement)' Set 'Top Stairs Switch' 10% (On Level) Wait 5 seconds Set Scene 'Stairs Light' On Else - No Actions - (To add one, press 'Action') In other words, let's say I have two scenes, home and night, three switches/lights, A, B, and C, and two buttons, H and N. When I click H, I want A, B and C at 100%, and when I click N, I want A, B and C at 10%. I would assume to program two scenes, and the two scenes contain the three switches and one of the buttons, with a scene brightness depending on home or night. But here, it seems that the "scene" is just the configuration of the controller and not the responder. In other words, "home" = what happens when I press the H button, and scene "night" is what happens when I press the N button. So, what I'm doing here (which now makes sense) is changing the configuration of all the buttons that control that scene to set all the other switches to the 10% or 100% level. Putting it in terms of the H and N button, I want to reprogram the H button based on time of day to send different commands to the responding switches. Is that the correct thought? If so, then I need every combination of switches, not just top/top bottom/bottom, etc.
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Here are the details... First, the night mode program (light is attached to Top Stairs Switch)... The forum won't let me paste the images, so will have to write text If Time is Sunset + 30 minutes Then In Scene 'Stairs Light' Set 'Top Stairs Switch' 10% (On Level) In Scene 'Stairs Light' Set 'Bottom Stairs Switch' 10% (On Level) Else <empty> ---- Device config for Top Stairs Switch ---- Top Stairs Switch [Applied Locally] 10% On Level *** This should be 100% *** ---- The scene config for Stairs Light ---- Top Stairs Switch 100% On Level *** Correct *** Now, the question seems to be why ISY isn't applying the scene configuration onto the switches in the scene. So, the question is: Why isn't the scene overriding the "local changes" and if the "local changes" override the scene, why can't the ISY set those? ***Additional edit, if I click "Copy Scene Attributes From 'Stairs Light'", it still says Top Stairs Switch is "Applied Locally", and I think that is why the scene changes are not getting set correctly.
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Hi, I replaced two three-way switches with two 2477d switches. I have a keypadlinc hooked to them as well. The configuration is as follows: Scene: Stair Light Controllers: Keypad B, Top Switch, Bottom Switch Responders: Keypad B, Top Switch, Bottom Switch The three-way part works just fine. What is not working is trying to use the scene as a night light, so at dawn, I want to set the on level to 100%, and at dusk, I want to set the on level to 10%, and I wanted it to turn on at dusk and off at dawn. The program is as follows: At sunset + 30 In Scene 'Stair Light' Set Top Switch 10% 'On Level' In Scene 'Stair Light' Set Bottom Switch 10% 'On Level' Insteon Set 'Stair Light' On When I run it manually, it sometimes works, but it never takes on the first try (I used to have it turn off/on at sunrise/sunset) What I don't understand is why there are tons of scene variables, and setting them directly from the ISY interface works, but setting them programmatically doesn't. (also, why is there an 'apply changes to all devices' option in the config page for the scene)
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Thanks, that makes sense.
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And thanks, I was assuming the local vs. remote switch behavior was an Insteon quirk, which you confirmed. So, I assume the remote switch sends the same on command (50%), which the responder ignores because the light is already at 50%. But, when it happens on the local switch, it knows what the light state is and kicks it up to 100%. I'm really surprised that this has been perpetuated through the various releases of the dimmer switches. Both controllers know the light is at 50%, so the second click should send an on(100%) or fast on, since that is also the local behavior. I was hoping that it was an ISY quirk based on how it creates the scenes... oh well.
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Missed the sunrise program. It does the same thing as the evening program, but sets levels to 100% and turns the scene off.
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I'm loving the ISY and INSTEON switches. I just got the garage door / keypadlinc thing working. I have a question on setting up a scene for a three way switch and how it operates. I read the how-to and it kinda-sorta makes sense, but don't think it answers my question. My basement stairs light was three-way, so I bought two SwitchLinc dimmers and got it wired. The load is connected to the top switch. I have the dimmers and a keypadlinc hooked up as controllers on a scene, and that all works correctly. What doesn't seem to work correctly is the on level and programming. I have a program that is supposed to turn the light to 50% at 8:30PM and turn it off 20m before sunrise. It is also supposed to set the on level for the scene (by setting the on level for the two switches in the scene) to 50% at night and 100% during the day. I did try copying the attributes from the scene, but this seems to be a one time thing and not a synchronization. So, here are some scenarios: 1) During the day, the on level is still 50%. Nothing seems to change that. 2) Clicking the top stairs switch operates exactly as expected. One click, 50%, next click or two clicks = 100%. 3) Clicking the bottom stairs switch doesn't work as expected. If light is off, one click is 50%, next click does nothing, but indicator lights go to 100%, double click or one click if light is already on goes to 100% 4) Keypadlinc control seems to work correctly So, the program is: If: Time is 8:30PM Then: In Scene 'Stairs Light' Set 'Top Stairs Switch' 50% (On Level) In Scene 'Stairs Light' Set 'Bottom Stairs Switch' 50% (On Level) <<- These were the only two lines originally In Scene 'Top Stairs Switch' Set 'Top Stairs Switch' 50% (On Level) In Scene 'Keypad B(Basement' Set 'Top Stairs Switch' 50% (On Level) <<- etc. for all combinations of devices Set Scene 'Stairs Light' On Any help would be appreciated