Jump to content

Questions


mdcastle

Recommended Posts

Few random questions:

 

1. Is there a technical reason why there are no insteon keychain remotes or has no one just come out with them yet? Right now I have no insteon RF. Does the EZX10RF work well with ISY yet or should I wait to see if insteon native keychain remotes come out?

 

2. I have a KPL relay secondary button and a SL as controllers in a scene with the button in toggle mode. The KPL LED reflects the state of the scene when it is pushed or ISY activates the scene, but not when the SL activates the scene. Is it supposed to, or do I need to write an ISY program to control the LED?

 

3. Can an IO linc be linked to a KPL secondary button using ISY to both control a garage door and have the same LED accurately reflect the state?

Link to comment
Few random questions:

 

1. Is there a technical reason why there are no insteon keychain remotes or has no one just come out with them yet? Right now I have no insteon RF. Does the EZX10RF work well with ISY yet or should I wait to see if insteon native keychain remotes come out?

 

2. I have a KPL relay secondary button and a SL as controllers in a scene with the button in toggle mode. The KPL LED reflects the state of the scene when it is pushed or ISY activates the scene, but not when the SL activates the scene. Is it supposed to, or do I need to write an ISY program to control the LED?

 

When you select the SL in the scene the KPL button can be adjusted. You should not need a program.

 

3. Can an IO linc be linked to a KPL secondary button using ISY to both control a garage door and have the same LED accurately reflect the state?

 

Yes, I/O with garage door.

 

Rand

Link to comment
I guess I'm not sure how to do this. To create scenes I've dropped both the switchlinc and the keypadlinc button in as controllers. When I select the switchlinc I don't see any option for adjusting the KPL button.

 

Shoot, my bad. That would only be good for button 1 (load).

 

The KPL button should follow the SL. Next thing to try is remove and re-add the SL to the scene. It could be the link was written incorrectly.

 

Rand

Link to comment

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...