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Arm Up State vs Armed State


backinthelab

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Need a little help on this one. I used to have the Elk turn on a couple lights when coming home at night. The rule in the M1 was (shorthand):

 

Whenever Garage Entry becomes not secure

And area armed

And exit delay, and area is not active

And it is dark outside

Then turn kitchen (main) ON

Then then upstairs hall ON for 2 mins

 

I'm trying to accomplish this through the ISY now, but this is turning the lights on when I exit, as well:

 

If
       From    Sunset  - 30 minutes
       To      Sunrise + 30 minutes (next day)
   And Elk Area 'Area 1' 'Armed State' is not Disarmed
   And (
            Elk Zone 'Garage Entry' 'Physical Status' is Open
         Or Elk Zone 'Back Door' 'Physical Status' is Open
         Or Elk Zone 'Front Door' 'Physical Status' is Open
       )

Then
       Set 'Kitchen (Main)' On
       Set 'Upstairs Hall - Primary' On
       Wait  5 minutes 
       Set 'Upstairs Hall - Primary' Off
       Set 'Kitchen (Main)' Off

Else
  - No Actions - (To add one, press 'Action')

 

I think my problem is in the difference between "Armed State" and "Arm Up State". Can anyone provide insight on how best to accomplish this?

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  • 4 weeks later...

I'm having a similar problem. It seems my ISY99 isn't seeing the armed states. All other programs work based on zone/contacts -- maybe that is the same problem?

 

Has anyone got their ISY99 working with the ELK for programs like below?

 

If

Time is 6:08:20PM

And Elk Area 'Home' 'Arm Up State' is Armed Fully

 

Then

Set 'Foyer Pots' On

Wait 2 Minutes

Set 'Foyer Pots' Off

 

Else

- No Actions - (To add one, press 'Action')

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Try something like this.

 

Note the 2 second delay in the 'Then' clause this prevents the blip when you are on your way out.

 

The 'Armed Fully' prevents this program from becoming active during the exit delay.

 

If
       From    Sunset 
       To      Sunrise (next day)
   And Elk Area 'Main House' 'Arm Up State' is Armed Fully
   And (
            Elk Area 'Main House' 'Armed State' is Armed Away
         Or Elk Area 'Main House' 'Armed State' is Armed Vacation
       )
   And (
            Elk Zone 'Cindy's Garage' is Violated
         Or Elk Zone 'Jeff's Garage' is Violated
       )

Then
       Wait  2 seconds
       Set Scene 'Scenes / Arriving Home' On
       $sArriving  = 1

Else
  - No Actions - (To add one, press 'Action')

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If you get confused as to what is what, go to the "Elk" tab, subtab "areas".

 

At the top of that section it lists your areas (for most people it is just 1 area). The current status of all the different conditions are listed there. When you do various things to the system you will immediately see the result in the various categories. You can then set your programs using that info so that it does what you want when you want.

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