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james0avery

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  1. Three keypadlinks use C and D buttons to control lights. I'd like the B button to serve as a "master": push it, C and D go on. I have a a scene (scene.C) for which all the C buttons are controllers, and a scene.D for which all the D buttons are controllers. If I make B a controller for both scenes, it nearly works: if B is off, pressing B turns on the two scenes; if B is on, pressing B turns off both scenes. But... If I turn B on, both scenes come on. If I press the C button, scene.C and the C buttons go off, but so does the B button. So now to turn everything I have to turn B on and then off. The idea is to have "B" buttons elsewhere in the house on keypadlincs that don't have C and D to act as masters. I fiddled with programming, but it seems impossible to turn on a keypadlinc button's light via a program... Is there any way around this?
  2. Attempting upgrade to .16. Using the admin console from the site, as per first post. Using https. All browsers closed. Used firefox to download (twice). Rebooted. Cleared cache in Java. Windows 7 w/o SP 1. Complete message is: Upgrade Failed :Failed uploading file (reported written size is invalid) "Underneath" above is "Socket Timeout Error"
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