baabm Posted January 19, 2015 Share Posted January 19, 2015 What is the easiest way to change the definition of a KPL button? I have a 6 button KPL with all the buttons defined and all are used as controllers for devices as part of scenes, and may be referenced in programs. I want to redefine one of the buttons to control a different device than the one its controlling now. Should I first delete the button from the scenes its in? and then rename the button? or should I just rename the button first and then modify the scenes and programs the old button was used in? Or does it matter at all? Thanks, Bob Link to comment
stusviews Posted January 19, 2015 Share Posted January 19, 2015 Delete the button from the scene, then add it as a controller to the new scene. You can rename the button at any point. My preference is to delete, rename, add. Link to comment
baabm Posted January 21, 2015 Author Share Posted January 21, 2015 Thanks. That sequence works well. Link to comment
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