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Posted

I am using the ISY 994i Pro with v4.9.0 firmware and had a Insteon 8-button keypad in a tabletop enclosure that was lost during a move.  I purchased an Insteon 6-button keypad 2334-232 as a replacement, but the only options that show up in the UD Console are the 2334-2 8-button and the 2334-2 5-button.  I tried using the 2486D 6-button option, but it still is only recognized as a 5-butotn keypad.  Only the ON and the 4 button work.  How can I get this to show up as a 6-buton keypad?

Posted

What your seeing is correct. The on and off buttons act as one button, thus the 5 button display.

Depending on how you initially linked the keypad, you may have to uninstall it, factory reset it, and install it as a 2334 5 button keypad.

Note: you cannot use the "replace with" function unless you're replacing like for like.

  • Like 2
Posted (edited)

Thank you for the response.  I use pretty basic scenes and am not a programmer by any means.  Would you mind answering another question?  I can get the 4 buttons on the keypad to control the scenes that I want by adding that particular button to the scene as a controller ("Keypad A", B, C, and D), but I thought the ON and OFF buttons on the keypad functioned like ALL ON and ALL OFF -  they do nothing.  How do I get the ON and OFF buttons to function as ALL ON and ALL OFF?  Do I need to add "Keypad" to all of the scenes that I want the ON and OFF buttons to control?

 

**UPDATE**

Never mind... I don't know if this is the "proper" way to make the ON and OFF buttons ALL ON and ALL OFF, but I found a work-around.  I wrote a program that turns the scenes on and off when the ON or OFF button is pressed on the keypad.  Thanks again for your response

Edited by Gator88
  • Like 2
Posted

Yes, the load wire is capped.

Ahaaa... If it were used as a wall switch, the ON & OFF control whatever is down stream via the load wire.  That makes sense.

Thank you for all the input!!

  • Like 1
Posted
14 hours ago, Gator88 said:

Never mind... I don't know if this is the "proper" way to make the ON and OFF buttons ALL ON and ALL OFF, but I found a work-around.  I wrote a program that turns the scenes on and off when the ON or OFF button is pressed on the keypad.

I would probably choose to avoid a program and use a scene instead, but a program is a functionally viable approach.

Posted

Think of it as a wall switch (relay or dimmer) with four extra programmable buttons. It's a nice concept, because it can easily be used to replace an existing regular switch to get the augmented versatility.

And yes, whenever you want to use it in less a conventional way (as your All On function), that's exactly where using a program comes in. That's the justification between having a ISY vs just a hub. I have several set up that way.

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