PB11 Posted yesterday at 07:57 PM Posted yesterday at 07:57 PM (edited) HI All I hope I can explain this clearly enough. I'm using UD Mobile Geofence and have had great success with this program setup prior to some changes I made recently to account for someone already being home. I adjusted my programs to account for the fact that either my wife or I are home and that only certain parameters should be executed ie. lights not changing when i'm in the midst of something. The issue I'm having is that the Geofence node is changing status for mine and my wife's neighborhood fence and our home fence appropriately, but the programs will now not run. The first programs that will run based on geofence status are "PB home W AP" or "PB home WO AP". These setup lighting based on if one is already home or the one arriving is the first one home. PBHome W AP - [ID 008A][Parent 002B] If 'Home / Peter' Occupied is True And 'Neighborhood / Peter' Occupied is True And 'Home / Annette' Occupied is True Then Run Program 'PB Arriving Home W Resident' (If) Else - No Actions - (To add one, press 'Action') Based on condition "PB Arriving HOme With Resident" (which i have disabled to prevent the time condition from triggering program) will be triggered by "PBHOme W AP". I'm assuming this is the component which is not being tirggered. I'm suscpicious it is due to the fact i have it disabled, but my understanding is that the program will still run the "if" and onward if triggered by another program. PB Arriving Home W Resident - [ID 0089][Parent 002B][Not Enabled] If From Sunset To 5:00:00AM (next day) Then Set '#House / Arriving Home w Resident' On Wait 2 minutes Set 'Security / Security' Off Wait 3 minutes Set 'Garage / Garage Lights' Off Set 'Mud Room / Mud Room Lights' Off Set 'Hallway / Hallway' Off Else - No Actions - (To add one, press 'Action') -- Manully running the "If" statment triggers the subsequent scenes without issue. Any suggestions would be greatly appreciated. Peter Please excuse any amusing auto-corrections Edited yesterday at 08:05 PM by PB11 Quote
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