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Problem getting a Keylinc button to control a scene


ricke

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Posted

I have a scene for a room that brings down 2 sets of lights (both are switchlincs). When I Press On in the ISY admin console to test the scene it works perfectly.

But now I want to control that scene using a keypadlinc8 button in that room. I added the button I wanted to use as a controller to that scene and when I press it turns the lights on (floods) or off immediately and the 2nd lights (sconces) go on or off slowly (correctly) using the scene parameters.

So I have these settings for the scene:

Movie Room Sconces: On Level (35%), Ramp Rate: 22seconds

Movie Room Floods: On Level (0%), Ramp Rate: 32seconds

 

The other unique thing is that the Floods are also a Key on the same keypad (Key A). I replaced the light switch for the Floods with the Keylinc 8.

 

On this Keylinc8 I want to have the original button (A) do whats expected, turn the floods on/off/dim. And have teh button I am working on turn on a scene that brings down the lights for playing a movie and one more button that plays another scene that slowly brings the lights back up.

 

Any idea how I sort this out?

 

Thanks,

Rick

Posted

Not sure what buttons on the 8 button KeypadLinc are doing what. There are two SwitchLincs that are being controlled with the Scene. Then button A on the KeypadLinc is doing what? Button A is the main load control button on the KeypadLinc. Is the KeypadLinc button A controlling a third set of lights?

 

There is not problem adding additional KeypadLinc buttons as additional controllers of the same Scene. The Responders for each controller can have different On Level and Ramp Rate values so each KeypadLinc button can have different results.

 

A possible issue is if the Secondary KeypadLinc buttons (b-h) are also to control the KeypadLinc primary load button A. This can be done but a KeypadLinc must be at firmware 2D or above to allow a Secondary button on the same KeypadLinc to control Main A with other than simple On/Off.

 

If you can describe in detail what KeypadLinc buttons should be doing what I'm sure the details can be worked out so long as the KeypadLinc is firmware 2D or later.

Posted

I dont recognize that firmware label, when installing ( new this December) it says this on the plate: 2486DWH8, 5.9/1150. I thought that meant its firmware is 5.9.

 

This has 8 buttons which do this:

A - Turns on/off the primary load - Floods

B - Turns on Sconces which are a separate SwitchLinc in the room

C - Meant to run the Movie Time scene which dims Floods/A and Sconces/B

D - Meant to run the Lights Up scene which brightens the Floods/A and Sconces/B

E - Does nothing yet

F - Does nothing yet

G - activates a scene which dims hallway lights (scene composed of 2 linked switchlincs in another room)

H - Does nothing yet

 

Thats the whole layout, does that help?

 

Thanks,

Rick

Posted

That should be fine. Buttons C and D control the same ISY Scene which has KeypadLinc button A,C,D as Controllers. Below the ISY Scene name in the My Lighting tree will be the node names of the additional Controllers of the Scene. Click on one of the Controller node names which will display the Responder On Level and Ramp Rate values associated with that Controller. Set as desired. Click on another Controller node name which will display a new set of Responder On Level and Ramp Rate values which are associated with that Controller. Set the values as desired.

 

When controlling an ISY Scene using the Scene name (through the Admin Console or a Program) the ISY PLM is the Controller. As a unique Controller the ISY PLM can have a unique set of Responder On Level and Ramp Rate values, just like the other KeypadLinc buttons that have been added to the ISY Scene as Controllers.

 

The 5.9 is the KeypadLinc hardware level. The KeypadLinc firmware is displayed on the second line in the right hand pane of the Admin Console when the KeypadLinc node in the My Lighting tree is selected. It should have the capability for a Secondary KeypadLinc button to set something other than full On/Off for the Primary load control button A.

Posted

Ah OK getting much closer.

 

So now I know to adjust the local on level and ramp at the sub-node level. That works but with these side-effects/issues:

 

1)

If I try and set the On level to 0% for the Floods, I get the messsage:

KeypadLinc local sub-buttons cannot turn off the load! You may want to chose a very low On Level instead.

 

It does let me set the On to 1%. Is this relating to that firmware limitation?

 

2) The KeyLinc buttons toggle the state, so pressing it once turns the scene On and pressing it again turns the scene off. For the Button C I am working on I just want it to always set those levels for the SwitchLincs. Right now it either runs the scene right and dims the 2 lights to the correct levels or it slowly turns both lights off. Is there a way to make the button only execute the Scene's ON state and not the scene's OFF state?

 

Thanks!

Rick

Posted

To question 1, what is the KeypadLinc firmware level?

 

KeypadLinc buttons operate in one of three modes; toggle On/Off, non-toggle On, non-toggle Off. In the non-toggle modes only On or Off commands are issued. Use the Buttons Toggle Mode button to set individual KeypadLinc buttons to the desired toggle, non-toggle mode.

Posted

The toogle feature, cleaned that up nicely thanks!

 

I took off the faceplate and double checked and all I see on the front of the KeyLinc8 is this:

2486DWH8

 

5.9

1150

 

and also the voltage info engraved into the metal.

 

I don't see anything else on the front that look like a firmware version. Would it be somewhere else?

 

Thanks,

Rick

Posted

Ah I looked in the ISY My Lighting page and it shows the formware in HEX.

I have an older KeypadLinc 8 that is v.2D but the one I am working with is v.40. So thats definitely new enough. Knowing that any idea how I can bring the lighting level for the primary load light down to 0% without getting the error?

 

Thanks,

Rick

Posted

Sorry, I have no suggestion. I tested the configuration on a v.36 KeypadLinc. A Secondary KeypadLinc button does in fact turn Off the Primary load button when the On Level is 0%. Of course I had to use alternative methods (different product) to set the On Level to 0%. Perhaps this was a limitation that did exist on older KeypadLincs.

Posted

I spoke to quickly. With ISY function there are generally multiple ways of implementing something. In this case an ISY Program can trigger on the Secondary button press and issue a device Off for the KeypadLinc primary button.

Posted

Could you point me to more info on how to implement an ISY Program that can trigger on the Secondary button press and issue a device Off for the KeypadLinc primary button?

 

Thanks,

Rick

Posted

If
       Control 'KeypadLinc 8 Button / KeypadLinc 8 Button - B' is switched On

Then
       Set 'KeypadLinc 8 Button' Off

Else
  - No Actions - (To add one, press 'Action')

 

The ISY User Guide and the ISY Wiki have good information on the various Program elements.

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