I didn't know a program could activate a scene, I thought it could only modify properties of one like the light level of something etc.. When I say manually I mean turning it on like by using a mobile app. Normally I'd use a dimmerlinc on this lamp (making it a controller does nothing to turn the LED on on the keypadlinc) but I figured since I had a spare LED bulb I'd use it. I mean at the end of the day, a lamp with an LED Insteon bulb or a Dimmerlinc is going to do the same thing, unless you consider getting on your hands and knees to turn it on at the outlet convenience lol. This lamp will pretty much only ever manually be turned on by the keypadlinc, but every night it comes on at sunset to about 3am, so was just hoping to have the keypadlinc reflect that.
The only reason it's a pain right now is because if the lamp is on and I want to turn it off (and turned it on either manually or with the timer), you basically have to press it twice on the keypadlinc, once to make the LED light up on the keypad, and then again to turn it off. So just not really overly friendly to anyone that you haven't explained how to turn the lamp on to. Was hoping to have a button that says LAMP making it obvious how to do it, but someone pressing it just once might think it doesn't work since you'd have to press it twice.
I think I know the answer now to this, but does this mean that I also can't do like I was hoping and say if the front door opens, the Keypadlinc LED flashes 10 times, or if hidden door sensor changes to Open, the keypad lights up BUT stays lit for 10 minutes and then goes off? Wanted that in my bedroom so that if someone comes in, the keypad would light up but stay on vs right now where they close the door it immediately goes off.