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Geofence crossed but program does not trigger
@Geddy @oberkc @dbwarner5 These are all really good ideas. Thank you. I've adjusted the original program and it is working well. But I'll try the variable approach as I have a few ideas to expand upon what I am doing now.
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Geofence crossed but program does not trigger
"The first thing you do is disable the program so that it does not self-initiate". I didn't think of this as a possibility, thinking a disabled program just wouldn't run at all, but this is a nice feature. Everything seems to be working as planned now. Thanks again @Geddy and @oberkc.
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Geofence crossed but program does not trigger
Thanks @oberkc and @Geddy for the help.
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Geofence crossed but program does not trigger
OK. Making progress. So I did see where I needed to change the Command line in the app from Enabled to Run Then. Now when I trigger the entry manually it turns the lights on! Progress. So how do I make the lights only respond to the geofence command after dark but not come on irrespective of a geofence command at sunset? And is my 10 min wait in the right spot? Just want the lights on until we get in the house.
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Geofence crossed but program does not trigger
I have it that the Geofence Entry is calling for the program to run as an Enter Command.
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Geofence crossed but program does not trigger
Thank you for taking the time to reply. iOS: 26.2 UD Mobile App: Allow Location Access = Always "Trigger Enter Command": Enter command is successfully sent in the log but the program does not run. I just noted though, that when I submit the "Trigger Enter Command" in UD Mobile the program in my Admin Console immediately changes to "Disable". Here is my program: Geofence Entry Lights - [ID 0007][Parent 0006][Not Enabled] If From Sunset To Sunrise (next day) Then Set 'Gate Lights' On Set 'Garage Door Lights' On Wait 10 minutes Else Set 'Gate Lights' Off Set 'Garage Door Lights' Off Thanks for any further help you can offer. Ps I now deleted the phones in Occupancy 2.0.
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Geofence crossed but program does not trigger
Hi, Both my wife and I have the UD Mobile app installed with our geofences set up. Both are enabled in the app. I see the phones in the admin console in my Home Geofence node tree. I have the program set up to turn lights on. On isy.com, the phones are also in the Occupancy 2.0 section. It looks like the app correctly records the time I enter the geofence but the Enter program does not trigger. The program is enabled. Any obvious reason the program is not being triggered? Could it be that with one phone at home, the crossing of the second phone into the Geofence won't trigger the linked program. I did notice on the app that under "Devices and Scenes" > "Home Geofence" (with both my wife and I at home) my phone says "false" and hers "true". Is this anything? Many thanks for your help.
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Not all lights responding to Alexa spoken word
Update. Changed the spoken word from two words to one and it works fine.
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Not all lights responding to Alexa spoken word
Thanks again for your help. The scene is in Alexa. The spoken word still did not work but I made a routine, and it worked as you suggested. I just wish I knew why the spoken word is not working. I understand there were some changes that might have affected older Alexa's earlier this year. Our older devices all seemed to have poorer response to our voices around the middle of the year and practically overnight.
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Not all lights responding to Alexa spoken word
Thanks for all the replies. I have tried the above ideas, tired renaming the scene too, re-ran discovery a few times and it just won't respond. However, I have three scenes and the two most recently added do not work. The oldest (+2 years) does. I think I'll just have to go old school and turn them off by hand.
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Not all lights responding to Alexa spoken word
Thanks so much. Very helpful. So I have the scene set up in the portal and the spoken word identified. Now what I get from Alexa is "dining room is not responding. Please check its network connection". Nothing happens with the lights upon the spoken word. Frustrating as all the other spoken word command's function well.
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Not all lights responding to Alexa spoken word
Thanks for the reply. At the moment, I only have the scene active in my IoX admin console. In my Alexa app, I’ve had the UD “ISY Optimized for Smart Home V3” skill enabled for years, I've also run the device discovery command. Not sure if that helped. Voice control of the scene worked fine when it included just one switch. However, after adding a second switch, it's that second switch that does not respond, while the first continues to work as expected. Since there’s usually a considerable gap between when I use the admin console or add new switches, I don’t always remember the optimal setup process.
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Keypad button not controlling all lights as planned
Thank you for the reply. This keypad is at least that old, likely a few years more, so this well might be the situation as everything else with the keypad works well. I'll tag this keypad for an upgrade.
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Not all lights responding to Alexa spoken word
I have two Insteon on/off lights in the same room. Using the admin console, I created a scene with both lights in it. In the notes section for the scene, I designated a spoken word. Only one of the Insteon lights responds to an off or on command, spoken via Alexa (using with the set spoken word of course). I do need both to respond. Anything obvious I am missing? Do I need to refresh the Alexa app? Thanks.
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Keypad button not controlling all lights as planned
I have an Insteon 6 button keypad. The main on/off switch is controlling a kitchen light. Elsewhere in the kitchen are other lights all on their own Insteon On/Off switches. I programed a scene for button B on the key pad to turn off all kitchen lights. All the single Insteon on/off switches respond perfectly every time but the keypad's own on/off switch never responds. All switches, including the keypad on/off switch are set up as responders to keypad button B. Why doesn't the keypad on/off switch respond? Thanks for any help.
UD2)17rrh
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