Posted October 2, 200718 yr The controller device view in a scene does not have the "Apply Changes To All Devices" option as the main scene view does. Can it be added next to the “Copy Scene Attributes From *** Scene†button.
October 3, 200718 yr Mark, Good idea. With kind regards, Michel The controller device view in a scene does not have the same option as the main scene view. Can it be added next to the “Copy Scene Attributes From *** Scene†button.
October 25, 200717 yr Author Not sure about the status of this suggestion. It would be a very nice addition, I have come across many times it would be useful.
October 26, 200717 yr Mark, At the moment, it doesn't look like it. With kind regards, Michel Not sure about the status of this suggestion. It would be a very nice addition, I have come across many times it would be useful.
October 26, 200717 yr Mark, If the scene has been called from a different controller the Fast On/Fast Off/Brighten/Dim functions from the main scene view should still work as expected. Fast On/Off changes all devices in the scene to On (100%) or Off. Devices do not Fast On to the the scene level. And it uses the fastest ramp rate available in the device. Brighten/Dim should instruct every device in the scene to change from it's present level, not from any specific (scene or local) level. I like this because it doesn't matter what levels the devices in the scene are at. If you call a scene, and then change the level of a device or two in the scene, Brighten/Dim will maintain the ratio until the lights peak. This function uses a ramp rate preset in each responder, not the scene ramp rate. It is nice being able to modify a scene for a different controller and being able to send the On and Off so you can view the changes from the comfort of your computer instead of walking to the switch and pressing it. This will use the lamp levels and ramp rates the same as the local controller. Rand
October 27, 200717 yr Author Rand, Forgive me but are we talking about the same thing? I just want added one of these. Next to this button. Like this example here. This way I could change all the levels for the selected controller device with one movement than a whole bunch of movements.
October 27, 200717 yr No, we are not talking about the same thing, sorry. I was looking at the buttons on the bottom of the scene windows. The Direct Control buttons. Now I see what you mean. Rand
October 27, 200717 yr Author No problem; I read my first post and left it not very comprehensive so I think its my fault for not documenting it better. I fixed the first post to read better.
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