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Flashing test

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Posted

Is there an elegant way to get a particular device to flash for testing? I got it to work with a 2-program 'flip-flop', but it's a bit cumbersome.

 

Thanks.

Jim

Is there an elegant way to get a particular device to flash for testing? I got it to work with a 2-program 'flip-flop', but it's a bit cumbersome.

 

Thanks.

Jim

 

This worked on Halloween (I think) until I tried to build another for an indoor scene and ran into the Repeat 0 times wall :shock: I should have used Copy, but I was playing around. I think I had a Schedule in the If.

If
  - No Conditions - (To add one, press 'Schedule' or 'Condition')

Then
       Repeat Every  0 seconds
          Set  Scene 'Outside Lights - Evening' On
          Wait  3 minutes 
          Set  Scene 'Outside Lights - Midnight' On
          Wait  3 minutes 

Else
  - No Actions - (To add one, press 'Action')

 

I didn't want to test that, so I wrote this, which will flash a light:

If
  - No Conditions - (To add one, press 'Schedule' or 'Condition')

Then
       Repeat Every  1 second
          Set 'Foyer' Fast On
          Wait  1 second
          Set 'Foyer' Fast Off

Else
  - No Actions - (To add one, press 'Action')

 

I also learned that if the Program is in a folder that is scheduled to run only on Halloween that it won't run, no matter how many times I push the button :o

 

Rand

  • Author

Ok, that is simpler, I didn't realize the 'repeat' function is used that way.

 

Thanks.

Yes, the UDI guys have been working very hard on the Programs of the ISY and it shows, doesn't it 8)

 

I think most of the wait for v2.5 is coming down to the documentation.

 

Rand

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