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Remove Insteon Device without Causing a Comms Error?


gwarthur

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This has probably been asked many times before, but here goes:

 

I recently bought an ApplianceLinc to control an oil-filled heater. I then linked it to the ISY-99 and added a simple scene to turn it on and off.

 

When the weather warms up, the heater will go into the attic, the ApplianceLinc will take the summer off and I will mark the control scene as inactive.

 

But if I just unplug the ApplianceLinc and throw it in a drawer, the the ISY-99 will nag me that it can't communicate with it every time I access its browser page.

 

Here is my question:

Is there a way to temporarily 'suspend' control and polling of an absent Insteon device so that my -99 will not attempt to verify communications with it, fail, and hit me with a "Cannot Communicate with..." popup each time it starts? -gwarthur

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Hi gwarthur,

 

Yes, in 2.7.7 and above, right mouse click on the device and then click on Disable.

 

With kind regards,

Michel

This has probably been asked many times before, but here goes:

 

I recently bought an ApplianceLinc to control an oil-filled heater. I then linked it to the ISY-99 and added a simple scene to turn it on and off.

 

When the weather warms up, the heater will go into the attic, the ApplianceLinc will take the summer off and I will mark the control scene as inactive.

 

But if I just unplug the ApplianceLinc and throw it in a drawer, the the ISY-99 will nag me that it can't communicate with it every time I access its browser page.

 

Here is my question:

Is there a way to temporarily 'suspend' control and polling of an absent Insteon device so that my -99 will not attempt to verify communications with it, fail, and hit me with a "Cannot Communicate with..." popup each time it starts? -gwarthur

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