Everything posted by raydoc
-
How to use KPL to check light status.
I want the light to be 'on' if any of the basement lights are on and then turn them off if pressed.
-
How to use KPL to check light status.
I am going to revive this thread. I have 4 basement switches that I want to monitor to see if they are on, and any are on, light a button on an 8KP. If the button is lit (and lights are on) I want that button to both turn off the lights and deilluminate the button. I found the programs in this thread and I see how these would light or delight the button but to actually turn all of the lights off should I make a scene with all the lights off and have the program invoke that scene when pushed?
-
Strange interactions
It is not a program. It is a scene. In the scene there are 5 modules. 4 are set to 0 brightness and the 5th is set to 85%. The zero brightness part works but he 85% one does not.
-
Strange interactions
So...then why doesn't the scene that contains my hallway dimmer set to 88% light at all? Currently it turns off all of the lights but does not turn on the hallway?
- Strange interactions
-
Strange interactions
Yes, I can see the status and control it through the ISY. When I turn the scene 'on' it promptly turns off the hallway light. Among the many things I don't seem to understand is the use of scenes versus programs. For example, I have a program that looks at the status of the garage door sensor and if it is up then at 11PM it triggers it to go down. This is in distinction with the "leave living room" scene which simply has the living room and office lights to zero with 0.5 sec ramp and the downstairs hallway light to 88% on with the same ramp. I would think that this would simply do those things. Should I be creating programs that test for a module's status and act on that? I have a need for a similar scene from my upstairs 6KP. I want a 'goodnight' scene that turnoff off all lights downstairs, the porch light and upstairs light. I want it to always do that, turn off those lights but it sometimes needs to turn all lights on then to turn them off. In the Mobilinc Pro app some scenes activate immediately when I tap their name in the app and others seem to need to be turned 'on.' So some trigger when I tap the icon on the scene and others open the scene and i have to press on. I can't figure out why. BTW, it is not my favorite app interface but it seems to be what there is available.
-
Strange interactions
I have created a scene that includes the lights in my living room, the adjacent office and the entry hallway. It is "leave living room" scene to turn off the lights in the living room and wife's office and turn on the hallway lights. It turns the lights off but does not turn the hallway on. I have deleted the scene and rebuilt it with the same result. The hallway light is the top dimmer on the list and I would think that it would work first.
-
Strange interactions
I have created a scene that includes the lights in my living room, the adjacent office and the entry hallway. It is "leave living room" scene to turn off the lights in the living room and wife's office and turn on the hallway lights. It turns the lights off but does not turn the hallway on. I have deleted the scene and rebuilt it with the same result. The hallway light is the top dimmer on the list and I would think that it would work first.
-
I/O Linc and garage door
What would send the x10 signal for the sounder? I would have to have another I/O link trigger some other sort of sounder.
-
I/O Linc and garage door
I set the I/O link to momentary relay without problems. I made a program that runs daily at 11PM. If the sensor state = door up then the I/O link will be triggered to close the door. Do I need an 'else? The only else would be the door is already down and in that instance the sensor will=on and nothing should happen, right? i know that the I/O link can make sound but can I control that sound as a warning that the door is about to close? On the old X10 Universal Module there was a real sounder that beeped prior to the door coming down.
-
I/O Linc and garage door
Bought the kit from them. They don't tell you how to make it work with the ISY. I used to have HomeSeer running my X10 system and at 11PM it would check the status of the door and if it is was up, it would trigger the door to come down. That is the function that I 'm looking for. I'll check out the manual to set the I/O linc to momentary trigger.
-
I/O Linc and garage door
I have now changed over from X10 to Inseton. I used to have a Powerflash and Universal module set up in the garage to monitor the door state (up/down) and trigger the door closer (and beep when it did). Now with Insteon I have the I/O link and switch from Smarthome. All is hooked up and what functionality I'd love would be to have the ISY know if the door is up or down and if it is up at a certain time, put it down. What I noticed was that the I/O link didn't have a momentary closed relay like the X10 setup so you have to tell it to turn 'on' and then 'off' again in order to be able to trigger the door again. So, how do I do this via the ISY? I have figured out that there is no module that sounds a beep like the old universal module did so I'll have to come up with some other noise maker to warn that the door is closing. So recap, at a given time I need to know if the door is up or down and if it is up I need to trigger the door closer to close.
-
I/O Linc and garage door
I have now changed over from X10 to Inseton. I used to have a Powerflash and Universal module set up in the garage to monitor the door state (up/down) and trigger the door closer (and beep when it did). Now with Insteon I have the I/O link and switch from Smarthome. All is hooked up and what functionality I'd love would be to have the ISY know if the door is up or down and if it is up at a certain time, put it down. What I noticed was that the I/O link didn't have a momentary closed relay like the X10 setup so you have to tell it to turn 'on' and then 'off' again in order to be able to trigger the door again. So, how do I do this via the ISY? I have figured out that there is no module that sounds a beep like the old universal module did so I'll have to come up with some other noise maker to warn that the door is closing. So recap, at a given time I need to know if the door is up or down and if it is up I need to trigger the door closer to close.
-
Ramp rate change
Michel, I submitted a ticket. After we were working last night I made a new scene. The ISY let me do that. I added modules to the scene, OK. Changed dimmer settings, it said "updating" but didn't. Once we get this working I need consults on how to get the lights on kps synced with dimmer states so that I don't have to turn a scene "on" to make it run.
-
Ramp rate change
-
Ramp rate change
OK. After a few restarts it is now answering. I'll do that test you suggested.
-
Ramp rate change
Tonight when I opened up the ISY it was back at the 9 min ramp and no current state in my lighting. On the event viewer there is no record as if I'm not talking to the ISY. I guess that I'll have to reboot the ISY again. I've got lots of other questions but I've got to get this sorted out first.
-
Ramp rate change
The link I have been using is http://www.universal-devices.com/99i/ When it displays the 9 min ramp I cannot change it and it does not update any modules when I change things.
-
Ramp rate change
- Ramp rate change
I have had to power cycle the ISY several times tonight to keep it responding. Is this normal? I have now set up many scenes and automated functions and programmed a number of keypads. My problem tonight is that when I ask the program to enable internet access it fails but gives no messages to help troubleshoot it. Any suggestions?- Ramp rate change
I have the correct version installed. When I log into the admin console I see the 9 min ramp rate. Should I reboot my ISY? I see all my programming but I assume that this is what is on my PC and not the actual ISY.- Ramp rate change
I'll check again when I get home. The ISY had frozen up when I was building some scenes and I thought that it had recovered. Maybe not.- Ramp rate change
For some reason my ISY99 has decided to change all ramp rates to 9 minutes and refuses to change them back. What is the best approach here? Thanks.- I feel stupid!
Sorry, my lack of clarity. I have many SL and I want them to be multiple scenes. } For example... One 8KP at the entrance to my kitchen. 7 SL controlling lights in the kitchen and surrounds. I want to have the buttons on the 8KP control , well, 7 scenes (can't be 8 as the 8KP uses the first button for the local dimmer which isn't connected to any load). I'd like the lights on the 8KP to be on if they control a single SL and if possible be on if the scene is active. If not they can blink as activated. I was going to use one of the buttons to show if basement lights are on and run a script I saw on the board to show them on and turn them off. I want to use other 6 and 8 KPs to control scenes of other SLs in the other rooms as well.- I feel stupid!
Sorry, my lack of clarity. I have many SL and I want them to be multiple scenes. } For example... One 8KP at the entrance to my kitchen. 7 SL controlling lights in the kitchen and surrounds. I want to have the buttons on the 8KP control , well, 7 scenes (can't be 8 as the 8KP uses the first button for the local dimmer which isn't connected to any load). I'd like the lights on the 8KP to be on if they control a single SL and if possible be on if the scene is active. If not they can blink as activated. I was going to use one of the buttons to show if basement lights are on and run a script I saw on the board to show them on and turn them off. I want to use other 6 and 8 KPs to control scenes of other SLs in the other rooms as well. - Ramp rate change