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Posts
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Posts posted by Javi
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8 minutes ago, flemingmike said:
is it possible in the future to say - if any controller in a scene is turned on then all controllers in that scene are turned on? or is this a limitation to insteon and not the eisy. ive seen other hardware that works this way
It is an insteon limitation with KPL Buttons, which can only be controlled by a scene.
UDM attempts to do this automatically with all devices in the Scene when using the Dim function. However UDM cannot control the KPL Buttons directly without switching the entire Scene. If UDM were to turn on the entire scene it would go to on level not the level set by the UDM dimmer.
So without using programs and/or variables KPL buttons can not be controlled using UDM's Scene Dim function.
Another option would be to use a Switch which will turn the Scene ON or OFF with respect to OnLevel.
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1 minute ago, flemingmike said:
correct, if i send rest/nodes/38898/cmd/DON/0 the scene turns off. if i send anything greater than 0 it turns scene on but turns on to 100% and not the value of the number
Did you exclude the KPLs from Calculation? The KPL Buttons (not load) only have 0% and 100% nothing in between.
https://wiki.universal-devices.com/index.php?title=UD_Mobile#Scene_Estimated_Status
If that does not work, you likely have interference from something else such as a program.
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1 minute ago, flemingmike said:
Nevermind, when i dim the scene it just turns the scene on or off, doesnt apply percentage level. back to the drawing board.
This is not the behavior I see, maybe there is something else triggering OFF. The off Command is only sent to the Scene for 0%.
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Scenes really have no status, they are static setpoints. So adding to firmware may work in some situations but not all.
Also, upon rethinking this, I don't think UDM's Scene Dim function works for KPL buttons when not set to 0% or 100%.
There is an Insteon Limitation with KPL Buttons. Only a Scene can turn on a KPL Button, not a Direct Command. In order for UDM to convert this static scene into a dimmer UDM sends commands to each device independently, which will not work for the KPL buttons. However if the UDM Scene Percentage is 0% or 100% then the scene "OFF" or "ON" command is sent.
So to show status with KPL Buttons a State Variable can be used, this way programs are not looking at dimmer/button status values. Create a variable, then in UDM add the variable to Favorites, then change Favorite Type to Slider. Create a new Scene for each KPL button where you want status where the Button is the only member as a Responder. Finally create a program which observes the variable, If value > 0. In then set all dimmers to the variable value and turn on the Scenes which contain the the single KPL buttons. In Eles turn off the scene containing all devices.
Note that this may require UDM gets variable status on Startup.
https://wiki.universal-devices.com/index.php?title=UD_Mobile#Program_And_Variable_Settings
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10 minutes ago, flemingmike said:
Yes, I see that part. problem is that the scene turns on the devices to the on levels set in the scene. If i want to use the dimmer in the app, the other controllers from the scene dont turn on. and you cant dim a scene
In UDM all Scenes as dimmers and calculates an estimated status. Keypad buttons should have calculation ignored for this to work correctly. See: https://wiki.universal-devices.com/index.php?title=UD_Mobile#Scene_Estimated_Status
If the scene is added to favorites you can change the Favorite Type to "Slider" to show as a dimmer on the Favorites Tab.
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Thanks, replied.
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We think this could be due to conflicting accounts (UDM/PG3) and/or PG3 having more than one system attached.
Please open a ticket as we need your UUID to investigate further.
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16 hours ago, TRI0N said:
So I upgraded my router to support 10GB LAN and WAN with a RS700 from NETGEAR. It comes with a 1 year subscription to their NETGEAR Armor by BitDefender.
My question is what is the IP that is used to communicate with the UD App? I want to add that IP to the white list so that I don't have connection problems for suspicious behavior from an outside source.
Thanks,
TRI0NWhitelist '*.isy.io' where * is for all subdomains of isy.io
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20 hours ago, oamber said:
Did this, process went well. Still no new phone showing up
If the phone is not showing on UD-Mobile > Notifications-Tab > Setting (gear icon), then it is likely the device is signed into another Portal account.
Multiple Account support requires
that the Node Server is installed again with the API key for the other account. Edit: See Jimbo's comment below. -
UDI Mobile is not UD Mobile, I know it's confusing. Please provide the link to this documentation and I'll point users to UD Mobile setup.
See https://wiki.universal-devices.com/index.php?title=UD_Mobile#Geofencing. for Geofencing instructions. There is a setup video at the top and Occupancy setup at the bottom of this section.
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Without seeing the Notification Content I'm only guessing, but I think this is the keep alive setting. Older versions of Android required a persistent (non-swipeable) notification whenever an app was running in the background. Then there are a few versions which required the notification but allowed users to swipe it away. The newest versions of Android show this in another setting (bottom of expanded settings in Running Apps).
The default was "1" or "2", so the Notification should disappear 1 or 2 minutes after closing the app. The setting is intended for only a few minutes, none ("0"), or negative (infinite). The issue with none ("0") is switching between apps will kill the connection, so on return there could delays while UDM refreshes values.
If you are on a good internet connection and have a small/med system you may not notice any difference between 0 or a few minutes. If you are on a poor connection, have a large system, or have multiple systems connected to UDM then refresh may take a few dozen seconds.
Android OS also allows users to hide these persistent notifications in Android settings if you truly want the app to run in the background and not see the notification. If I remember correctly long pressing the notification will show which types of UDM notification channels to hide.
It is also possible that some versions of android do not remove the notification after closing. If this is true, it has not been reported.
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Version 1.1.50
Added Thermostat Favorites Tile. This should be displayed automatically for users with firmware 5.8.0 or greater after synchronization.
https://wiki.universal-devices.com/UD_Mobile#Custom_Views
Known Issues: Moving Favorites may be broken, will try to get this fixed soon.
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1.1.49 removed the ability to hide systems nodes on the home tab, so they were likely hidden prior to this release.
I'm pushing version 1.1.50 now which should show root nodes even if hidden. Google play has been publishing updates between 2 -12 hours, so try checking for an update later today.
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14 minutes ago, Kentinada said:
@Javi I can log into ring.com and I can open a live feed view to my StickUp camera. Maybe something has changed?
They don't offer this to third parties
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17 minutes ago, Kentinada said:
@Javi I have a Ring Stick-up Camera that I have integrated into my EISY environment with the Ring Node Server. There is no way to add this to UD Mobile in the cameras area even though it works with EISY?
If I remember correctly Ring API only supports short clips, not a live camera feed. This is a Ring limitation.
It may be possible to show short clips, but I don't think the Node Server has added this feature.
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1 hour ago, domotinc-customs said:
anyone else?
what outdoor camera are compatible with eisy and UD portal?
or is it just "any camera that support RTSP protocol"
thanks
It should work with any rstp cameras supported by VLC App. Do a quick Google search for the "Make/Model", "VLC" and "RSTP" to see if anyone was able to connect the Make/Model to the VLC app.
I know Arlo cameras use proprietary rstp encryption so they will not work. Ring does not work.
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First check if they are hidden, press the edit button at the top, if they show up hit the plus icon then disable edit mode by clicking the edit button.
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1 hour ago, Ross said:
I was hoping for fewer taps to mark them read; and now we may have a additional confirmation dialog to tap.
I understand that we all use these a bit differently: Kentinada likes my idea, but DennisC and dex like it another way.
Perhaps there could be a setting asking how to mark them "read".
Thanks as always,
Ross
Maybe a disappearing undo button instead of confirmation.
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On 1/6/2024 at 2:53 PM, dex said:
Suggestion:
- Add a checkmark button above the list of notifications.
- Tap the button to mark all notifications as read. A confirmation dialog is recommended.
- Dim the icon if there are no unread notifications and make the button inactive.
Will add to our list, need server side implementation before we can implement as badge updates would trigger too many refresh requests.
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2 hours ago, DennisC said:
I would offer up a different opinion, I prefer to click to clear the notice. There are times I'm busy and can not take corrective action right away. I like leaving the notice active as a reminder and I can go back to it right away and refresh my memory.
I think I misunderstood the request. The acknowledgement will only be cleared if the notification is clicked.
Added in Android 1.1.47. Not yet implemented for iOS.
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8 hours ago, Ross said:
@Kentinada It would be nice if the blue dot went away as soon as one goes to the notification page (similar to how an email is considered read once it's looked at).
I'm not sure why there is the extra step of having to tap on it.
Ross
Will try to get to this in the next few builds.
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On 1/3/2024 at 6:00 PM, 4481hoods said:
Just upgraded MQTT yesterday. Been on slot 5 for some time. Not using as far as i know. Guess I will just eliminate. never had errors before the upgrade!
Did this correct the issue?
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Is the app working, besides the error during synchronization?
The error appears to show an empty file. If the app is working, then it could be that Node Server needs to be configured before this file is populated.
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Do you have a Node Server in slot 5? Is it functional?
Updating scene controllers without creating programs
in eisy
Posted
This is only from UDM, Scenes do not support % commands