sloop Posted June 1, 2007 Posted June 1, 2007 i have all insteon devices installed and was using a plc in conjunction with houselinc - i did not understand the scene capability of insteon so i guess the plan was 'this does not apply to me' i now have the isy that i plan to use to control my lighting - in preparation for the new device, i deleted all the x10 addresses from my insteon devices - i guess my reasoning was that i don't want the x10 traffic (since i won't be using it and it might compete with insteon on the powerline) - what i did not do was to delete the plc and insteon links from the devices (keypadlincs flash when they can't find the plc) - but today, i removed all the insteon devices from the isy and did a factory reset on all my insteon devices - clean slate i have linked every device now to the isy and ready to begin setting up scenes question 1 - i have not linked anything except each device to the plm - i have two sl relays that control my kitchen light - the two relays replaced a 3-way setup - do i link these relays with the paddle press method or do i use an isy scene? i assume the same answer would apply to my keypadlinc/dimmer 3-way pair also (the keypadlinc handles the load) Quote
sloop Posted June 1, 2007 Author Posted June 1, 2007 question 2 - i have a button assigned to control a lamplinc - do i link them using the press-and-hold method or do i use a scene? Quote
sloop Posted June 1, 2007 Author Posted June 1, 2007 question 3 - i have a keypadlinc that controls the load to the overhead light in my dining room - i also have a button linked to a lamplinc - i want another button on that keypadlinc to be assigned to a dining room scene - which would turn on/off the overdead light and the lamps - the preset dim level and ramp rates can be the same as the ones assigned to the overhead light and lamps - can this be done? i have read that it can IF you use the same dim/ramp assignments - isy seems to warn me that it should not be done - but if it is possible, can i do the links using the press-and-hold method? Quote
sloop Posted June 1, 2007 Author Posted June 1, 2007 question 4 - i have a button assigned on about 10 keypadlincs that i want to turn on/off all my lights to their preset levels - before i reset all my devices, i used (what the keypadlinc book calls) grouping to have all the buttons reflect the status of the lights (if i pressed the button on one keypadlinc, the buttons on the other keypadlincs assigned to that scene were illuminated - and the lights in the house came on) - do i use scenes to do this or do i need to do the press-and-hold grouping on the devices again? Quote
sloop Posted June 1, 2007 Author Posted June 1, 2007 question 5 - on several of my keypadlincs, i have a button assigned to a scene for each room - in my dining room, if i press the dining button, all the lights in the dining room come on to their preset levels - i also have a button that turns on all the lights in my home - when i press the button to turn on all the lights, i want the dining button to illuminate too (since all the dining light will be on to their preset levels) - how can i do this? i have a similar setup in most rooms of my home and sometimes the adjoining room has that scene button too (i also want the button assigned to the dining room lamps to illuminate since they will be on too) Quote
sloop Posted June 1, 2007 Author Posted June 1, 2007 question 6 - i plan to have all my lights turn on to their preset levels every day at sundown - i also have those 10 buttons that do the same as the sunset timed event (dusk scene) - i want those buttons to illuminate when the event is triggered at 22:00, i have a trigger to turn off most of the lights, leaving the outside lights and a few lights inside on until morning - i have buttons on the same keypadlincs assigned to turn on/off those lights (night scene) so at sunset, all my lights come on, the buttons assigned to my dusk scene illuminate as well as the buttons assigned to my night scene (since all those light are on too) - at sunrise, the remaining lights go off and the buttons assigned to my night scenes go off too using houselinc (and x10), when i pressed the dusk button off, all the lights that are NOT in the night scene (outside and a few inside) turn off - if i press fastoff (press dusk off twice quickly), all the lights turn off, including the ones in the night scene (as will as the led for the night buttons) - the night scene buttons did not use fastoff - it just controlled the lights assigned to the night scene (outside and a few inside) can i use fastoff to have an alternate action? Quote
sloop Posted June 1, 2007 Author Posted June 1, 2007 question 7 - drag and drop - i may be doing something wrong - i can't seem to make it work - i have been using the right click then copy to scene to include a device in a scene Quote
Michel Kohanim Posted June 1, 2007 Posted June 1, 2007 i have all insteon devices installed and was using a plc in conjunction with houselinc - i did not understand the scene capability of insteon so i guess the plan was 'this does not apply to me' i now have the isy that i plan to use to control my lighting - in preparation for the new device, i deleted all the x10 addresses from my insteon devices - i guess my reasoning was that i don't want the x10 traffic (since i won't be using it and it might compete with insteon on the powerline) - what i did not do was to delete the plc and insteon links from the devices (keypadlincs flash when they can't find the plc) - but today, i removed all the insteon devices from the isy and did a factory reset on all my insteon devices - clean slate i have linked every device now to the isy and ready to begin setting up scenes question 1 - i have not linked anything except each device to the plm - i have two sl relays that control my kitchen light - the two relays replaced a 3-way setup - do i link these relays with the paddle press method or do i use an isy scene? i assume the same answer would apply to my keypadlinc/dimmer 3-way pair also (the keypadlinc handles the load) Sloop, here we go with Scenes 101: 1. Scenes are are simply a group of devices. Scene is equal to a group in INSTEON vernacular 2. Each device in a scene can have its own on level and ramp rate regardless of its local on level and ramp rate. Example: If you have a scene called sloop, and you drop in slooplinc1 and slooplinc2 in there, then you could assign: slooplinc1- on level 50%, ramp rate 2 mins slooplinc2- on level 70%, ramp rate 5 mins So, now, when you go to your computer and click on the "sloop" scene node (on the tree to your left), and when you press the "on" button, then slooplinc1 is going to "start" turning on to 50% which should take 2 mins slooplinc2 is going to "start" turning on to 70% which should take 5 mins If you click on "fast on" or "fast off", neither the ramp-rate nor the on levels apply. 3. Now, let's go one step further. Let's assume that now you are going to drop in one of the KeypadLinc buttons into the sloop scene. If this is a the "load" KeypadLinc button, then you will be asked whether or not you want to make this button a "controller" or a "responder". If a "controller", then you can assign on levels and ramp rates for "slooplinc1" and "slooplinc2" in the same way that you assigned it for the "sloop" scene. The only difference is that now, instead of ISY, you can control slooplinc1/2 from the keypadlinc button you drop in Now, with this out of the way, the answer to question 1: If you already have all your devices linked in ISY, then you would never ever need to use the paddle press/set button on any of the linked Insteon devices unless you wish to reset them. For your scenario, all you need to do is create a scene, and drop your SwitchLinc relays in there and both as controllers . This shall mimic your three way set up since each relay controls the other. Whoooah .... On to the next question (how am I doing?) Question 2 Ditto (above). You would never ever have to ever never click on that set button unless you want to reset the device Quote
Michel Kohanim Posted June 1, 2007 Posted June 1, 2007 question 3 - i have a keypadlinc that controls the load to the overhead light in my dining room - i also have a button linked to a lamplinc - i want another button on that keypadlinc to be assigned to a dining room scene - which would turn on/off the overdead light and the lamps - the preset dim level and ramp rates can be the same as the ones assigned to the overhead light and lamps - can this be done? i have read that it can IF you use the same dim/ramp assignments - isy seems to warn me that it should not be done - but if it is possible, can i do the links using the press-and-hold method? You cannot have different buttons of the same KeypadLinc in a scene simply because you'll corrupt the KPL's database. You can try the press-and-hold method but a) your KPL will start acting up. The best solution for this scenario is a trigger! Quote
Michel Kohanim Posted June 1, 2007 Posted June 1, 2007 question 4 - i have a button assigned on about 10 keypadlincs that i want to turn on/off all my lights to their preset levels - before i reset all my devices, i used (what the keypadlinc book calls) grouping to have all the buttons reflect the status of the lights (if i pressed the button on one keypadlinc, the buttons on the other keypadlincs assigned to that scene were illuminated - and the lights in the house came on) - do i use scenes to do this or do i need to do the press-and-hold grouping on the devices again? Sloop, please forget about the press and hold; you don't need press and hold again. All you have to do is: a. Create a scene and call it Whole House (e.g.) b. Drop in each and every one of the KPL buttons that you want to have control the Whole House Scene c. Click on the Whole House scene, assign on level and ramp rates for each and every one of the KPLs to your desired settings d. If you want all KPLs to have the same scene attributes (on level/ramp rate) then simply click on each and every KPL button, in Whole House scene, and then click on Copy Attributes from Whole House Your are done: each button will do the same exact thing as the others and when you click on one the others will be illuminated Quote
Michel Kohanim Posted June 1, 2007 Posted June 1, 2007 question 6 - i plan to have all my lights turn on to their preset levels every day at sundown - i also have those 10 buttons that do the same as the sunset timed event (dusk scene) - i want those buttons to illuminate when the event is triggered at 22:00, i have a trigger to turn off most of the lights, leaving the outside lights and a few lights inside on until morning - i have buttons on the same keypadlincs assigned to turn on/off those lights (night scene) so at sunset, all my lights come on, the buttons assigned to my dusk scene illuminate as well as the buttons assigned to my night scene (since all those light are on too) - at sunrise, the remaining lights go off and the buttons assigned to my night scenes go off too using houselinc (and x10), when i pressed the dusk button off, all the lights that are NOT in the night scene (outside and a few inside) turn off - if i press fastoff (press dusk off twice quickly), all the lights turn off, including the ones in the night scene (as will as the led for the night buttons) - the night scene buttons did not use fastoff - it just controlled the lights assigned to the night scene (outside and a few inside) can i use fastoff to have an alternate action? The answer to your last question is: Not yet. We are working on it inconjunction with our triggers. With respect to your other questions, all you have to do is to create schedules for your already created scenes. i.e. you already have buttons, controlling a scene, which do the same thing that you want your scheduler to do. As such, simply create recurring schedules for that specific scene. Quote
Michel Kohanim Posted June 1, 2007 Posted June 1, 2007 question 5 - on several of my keypadlincs, i have a button assigned to a scene for each room - in my dining room, if i press the dining button, all the lights in the dining room come on to their preset levels - i also have a button that turns on all the lights in my home - when i press the button to turn on all the lights, i want the dining button to illuminate too (since all the dining light will be on to their preset levels) - how can i do this? i have a similar setup in most rooms of my home and sometimes the adjoining room has that scene button too (i also want the button assigned to the dining room lamps to illuminate since they will be on too) You cannot have the different KPL buttons of the same KPL in the same scene. Sorry; you might want to submit an enhancement request to SmartLabs! Quote
Michel Kohanim Posted June 1, 2007 Posted June 1, 2007 question 7 - drag and drop - i may be doing something wrong - i can't seem to make it work - i have been using the right click then copy to scene to include a device in a scene May I ask what operating system you use and what is your screen resolution so that we can try and reproduce it here? I truly appreciate it. With regards, Quote
GPG Posted June 1, 2007 Posted June 1, 2007 Execellent questions and answers. In particular, I have a simiar setup to Sloop's Question #3, and will be working on it over the weekend. Are there any quick tips or limitations using triggers that would be helpful when first setting them up? Quote
sloop Posted June 1, 2007 Author Posted June 1, 2007 woo hoolinc - great responses my pc is running windows xp pro/sp2 - resolution is 24 bit - 1280 by 1024 - i am betting i am doing it incorrectly - i select the scene name in the left pane (the scene is displayed to the right - i then click in the name (or icon) of the dining room overhead device in the left pane and the device properties of the dining overhead is displayed to the right (preset dim/ramp rate setting) - i have been using the right click on the device and copy to scene function i suspected i would need triggers to accomplish what i had planned - which is why i asked about the number of triggers available i threw together a web page that might explain what i am trying to accomplish http://mysite.verizon.net/respkm62/ i used my dining room keypadlinc as an example - the picture quality sucks but you might be able to read the buttons (bummerlinc - since you can't tell the background of the buttons match the wall color - lol - laser etching all the buttons for 20 keypadlincs is too expensive for my taste) but i guess my next step is to do my 3-way switches and lamplincs thanks for babysitting a nooblinc - hopefully, the answers might help others too Quote
Michel Kohanim Posted June 1, 2007 Posted June 1, 2007 Execellent questions and answers. In particular, I have a simiar setup to Sloop's Question #3, and will be working on it over the weekend. Are there any quick tips or limitations using triggers that would be helpful when first setting them up? GPG: Thank you. Actually, I don't have any tips and, thus, I would appreciate any tips you might have to give us after playing with them over the weekend. Limitations (all of which will be addressed in release 2.2 which is our next release): 1. 20 triggers with 6 conditions and 6 responses per trigger 2. Timed triggers and triggering schedules are not supported With regards, Michel Quote
sloop Posted July 5, 2007 Author Posted July 5, 2007 and getting his house back online i have accepted that insteon won't allow me to include a button in a scene if the load is also in that scene - and trying to find a workaround - one that creates as little chaos on the powerline as possible i am starting with my bedroom - this is the setup keypad * load - overhead * button a - master bedroom scene * button b - master bath scene * button c - kitchen scene * button d - foyer scene keypad * load - bedside lamps * button a - accent lamp * button b - reading lamp * button c - dusk scene * button d - night scene lamplinc * accent lamp lamplinc * reading lamp keypad pedestal * button a - master bedroom scene * button b - master bath scene * button c - overhead * button d - bedside lamps * button e - reading lamp * button f - accent lamp * button g - dusk scene * button h - night scene to add to the complexity, confusion and mayhem - i have 2 pedestals in the bedroom, both with the same config as above - i also have the master bedroom scene on a keypad in the garage and in the master bath the scenes i have created accent lamp * lamplinc with the buttons from 3 keypads (2 are pedestals) reading lamp * lamplinc with the buttons from 3 keypads (2 are pedestals) overhead * keypad load with the buttons from 2 keypads (pedestals) bedside lamps * keypad load with the buttons from 2 keypads (pedestals) master bedroom * overhead keypad load * bedside lamps keypad load * reading lamp lamplinc * accent lamp lamplinc so far, the accent lamp, reading lamp, bedside lamps and overhead lamps will turn on and off and keep all the buttons in sync - and without using any isy intervention my next step was to work on my master bedroom scene and assign it to the 5 keypad buttons, keeping the 5 buttons sync'd to reflect the status - i would also like the master bedroom scene to turn on/off the buttons assigned on keypads for each device for example - when i press the master bedroom scene button i have on the pedestal, i want the following to happen * turn on the buttons on all 5 keypads that are assigned to the master bedroom scene * turn on the overhead light (the load on the keypad will come on) * turn on the buttons on both the keypads that are assigned to the overhead light * turn on the bedside lamps (the load on the keypad will come on) * turn on the buttons on both the keypads that are assigned to the bedside lamps * turn on the accent lamp * turn on the buttons on the 3 keypads that are assigned to the accent lamp * turn on the reading lamp * turn on the buttons on the 3 keypads that are assigned to the reading lamp turning off the master bedroom scene will turn all that stuff off i am thinking i need triggers to do this - this is what i have tried so far first attempt - set up two triggers - one for the master bedroom scene on and one for off * trigger condition - when any of the 5 buttons assigned to the master bedroom scene is pressed on * response - assigned the one master bedroom scene to turn on * the result - all the devices in the scene come on * the problem - no keypad buttons sync second attempt - still two triggers * trigger conditions - when any of the 5 buttons assigned to the master bedroom scene is pressed on * response - assigned the 4 individual scenes for the accent lamp, reading lamp, bedside lamps and overhead light to turn on * the result - all the devices in the individual scenes come on, the buttons assigned to the devices illuminate * the problem - the 5 buttons assigned to the master bedroom scene do not sync third attempt - still two triggers - this time i unplugged my plm and tried something no one talks much about - from the keypad manual - grouping - this ain't the gropus everyone talks about - it allows all the buttons you place together to be sync'd - for me, it involves a lotta walking - i grouped all 5 buttons assigned to the master bedroom scene in one group - to do it, with the first button off, i placed it in linking mode and linked it to the other 4 buttons, one at a time - then - with the first button on, i placed it in linking mode and linked it again to the other 4 buttons - then you repeat the process with each of the other 4 buttons - so that is what, about 40 links - plugged the plm back in * trigger conditions - when any of the 5 buttons assigned to the master bedroom scene is pressed on * response - assigned the 4 individual scenes for the accent lamp, reading lamp, bedside lamps and overhead light to turn on * the result - erratic - works for a time - sometimes it will turn the devices and buttons on then immediately off - usually the button you press flashes awhile * the problem - erratic fourth attempt - still two triggers - the 5 buttons are still grouped * trigger conditions - when only one (button a on the overhead keypad) is pressed on * response - assigned the 4 individual scenes for the accent lamp, reading lamp, bedside lamps and overhead light to turn on * the result - seems to work when i press the one button defined in the condition - the other 4 buttons assigned to the master bedroom scene illuminate too - does not work when any of the other 4 buttons are pressed * the problem - does not achieve the goal for all 5 buttons i tried the fourth scenerio because i was thinking that the isy might see the command to illuminate all 5 buttons when any one button is pressed and interpret that as a button press - that does not seem to be the case i am not sure if the button grouping is causing chaos on the powerline with commands propagating commands propagating yet more commands so i got to thinking about creating a scene and including only the 5 buttons assigned to the master bedroom scene - then including it as a response and having it set to on fifth attempt - still two triggers - buttons still grouped * trigger conditions - when any of the 5 buttons assigned to the master bedroom scene is pressed on * response - assigned the 4 individual scenes for the accent lamp, reading lamp, bedside lamps and overhead light to turn on - included a scene that only has the 5 buttons assigned to the master bedroom scene * the result - it works - 5 times - the lights and buttons turn on then off 5 times - as in light show * the problem - not into light shows so i thought more (uh oh) and came up with the thoery that the grouping was causing a problem - so i created the same scenerio using the master bath (it is similar to my master bedroom) - but the 4 buttons assigned to the master bath are not grouped - the result was that the lights and lamps come on, but the buttons do not illuminate after a few attempts, i got this error MEM:Alloc: *ERROR Out of Memory for blocksize= 140 (ask= 140) uh oh anyway - am i trying to do too much? any ideas on how i can make that work? am i missing some function in insteon that i did not understand so i said it does not apply to my world? 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Michel Kohanim Posted July 5, 2007 Posted July 5, 2007 Sloop, Welcome back. After thoroughly going through your dissertation, here are my comments: a. No, you are not doing too much. You can safely ignore the out of memory for block size 140 error unless you have more than 255 devices/scenes combination. In the worst case scenario all you need to do is to reboot. 140 byte is used to notify the clients (such as computers, PDAs, etc.) of the status of the system b. It seems that the button grouping you've discussed would address all your concerns/design requirements: i.e. all you need is to have KPL load backlight to also come on when any of the other buttons are pressed on the same KPL c. We are investigating the KPL button grouping as we speak. May I humbly ask you to hold off on that piece till our next release? Other than the above, and based on your thorough analysis of the situation, triggers, scene management you've gotten everything under control. Thanks so very much and with kind regards, Michel i have accepted that insteon won't allow me to include a button in a scene if the load is also in that scene - and trying to find a workaround - one that creates as little chaos on the powerline as possible i am starting with my bedroom - this is the setup keypad * load - overhead * button a - master bedroom scene * button b - master bath scene * button c - kitchen scene * button d - foyer scene keypad * load - bedside lamps * button a - accent lamp * button b - reading lamp * button c - dusk scene * button d - night scene lamplinc * accent lamp lamplinc * reading lamp keypad pedestal * button a - master bedroom scene * button b - master bath scene * button c - overhead * button d - bedside lamps * button e - reading lamp * button f - accent lamp * button g - dusk scene * button h - night scene to add to the complexity, confusion and mayhem - i have 2 pedestals in the bedroom, both with the same config as above - i also have the master bedroom scene on a keypad in the garage and in the master bath the scenes i have created accent lamp * lamplinc with the buttons from 3 keypads (2 are pedestals) reading lamp * lamplinc with the buttons from 3 keypads (2 are pedestals) overhead * keypad load with the buttons from 2 keypads (pedestals) bedside lamps * keypad load with the buttons from 2 keypads (pedestals) master bedroom * overhead keypad load * bedside lamps keypad load * reading lamp lamplinc * accent lamp lamplinc so far, the accent lamp, reading lamp, bedside lamps and overhead lamps will turn on and off and keep all the buttons in sync - and without using any isy intervention my next step was to work on my master bedroom scene and assign it to the 5 keypad buttons, keeping the 5 buttons sync'd to reflect the status - i would also like the master bedroom scene to turn on/off the buttons assigned on keypads for each device for example - when i press the master bedroom scene button i have on the pedestal, i want the following to happen * turn on the buttons on all 5 keypads that are assigned to the master bedroom scene * turn on the overhead light (the load on the keypad will come on) * turn on the buttons on both the keypads that are assigned to the overhead light * turn on the bedside lamps (the load on the keypad will come on) * turn on the buttons on both the keypads that are assigned to the bedside lamps * turn on the accent lamp * turn on the buttons on the 3 keypads that are assigned to the accent lamp * turn on the reading lamp * turn on the buttons on the 3 keypads that are assigned to the reading lamp turning off the master bedroom scene will turn all that stuff off i am thinking i need triggers to do this - this is what i have tried so far first attempt - set up two triggers - one for the master bedroom scene on and one for off * trigger condition - when any of the 5 buttons assigned to the master bedroom scene is pressed on * response - assigned the one master bedroom scene to turn on * the result - all the devices in the scene come on * the problem - no keypad buttons sync second attempt - still two triggers * trigger conditions - when any of the 5 buttons assigned to the master bedroom scene is pressed on * response - assigned the 4 individual scenes for the accent lamp, reading lamp, bedside lamps and overhead light to turn on * the result - all the devices in the individual scenes come on, the buttons assigned to the devices illuminate * the problem - the 5 buttons assigned to the master bedroom scene do not sync third attempt - still two triggers - this time i unplugged my plm and tried something no one talks much about - from the keypad manual - grouping - this ain't the gropus everyone talks about - it allows all the buttons you place together to be sync'd - for me, it involves a lotta walking - i grouped all 5 buttons assigned to the master bedroom scene in one group - to do it, with the first button off, i placed it in linking mode and linked it to the other 4 buttons, one at a time - then - with the first button on, i placed it in linking mode and linked it again to the other 4 buttons - then you repeat the process with each of the other 4 buttons - so that is what, about 40 links - plugged the plm back in * trigger conditions - when any of the 5 buttons assigned to the master bedroom scene is pressed on * response - assigned the 4 individual scenes for the accent lamp, reading lamp, bedside lamps and overhead light to turn on * the result - erratic - works for a time - sometimes it will turn the devices and buttons on then immediately off - usually the button you press flashes awhile * the problem - erratic fourth attempt - still two triggers - the 5 buttons are still grouped * trigger conditions - when only one (button a on the overhead keypad) is pressed on * response - assigned the 4 individual scenes for the accent lamp, reading lamp, bedside lamps and overhead light to turn on * the result - seems to work when i press the one button defined in the condition - the other 4 buttons assigned to the master bedroom scene illuminate too - does not work when any of the other 4 buttons are pressed * the problem - does not achieve the goal for all 5 buttons i tried the fourth scenerio because i was thinking that the isy might see the command to illuminate all 5 buttons when any one button is pressed and interpret that as a button press - that does not seem to be the case i am not sure if the button grouping is causing chaos on the powerline with commands propagating commands propagating yet more commands so i got to thinking about creating a scene and including only the 5 buttons assigned to the master bedroom scene - then including it as a response and having it set to on fifth attempt - still two triggers - buttons still grouped * trigger conditions - when any of the 5 buttons assigned to the master bedroom scene is pressed on * response - assigned the 4 individual scenes for the accent lamp, reading lamp, bedside lamps and overhead light to turn on - included a scene that only has the 5 buttons assigned to the master bedroom scene * the result - it works - 5 times - the lights and buttons turn on then off 5 times - as in light show * the problem - not into light shows so i thought more (uh oh) and came up with the thoery that the grouping was causing a problem - so i created the same scenerio using the master bath (it is similar to my master bedroom) - but the 4 buttons assigned to the master bath are not grouped - the result was that the lights and lamps come on, but the buttons do not illuminate after a few attempts, i got this error MEM:Alloc: *ERROR Out of Memory for blocksize= 140 (ask= 140) uh oh anyway - am i trying to do too much? any ideas on how i can make that work? am i missing some function in insteon that i did not understand so i said it does not apply to my world? 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sloop Posted July 5, 2007 Author Posted July 5, 2007 not a problem - i think the out of memory was caused by my setup in the trigger was causing it to loop - the scene was going on/off/on/off - it seems the test i did with the button grouping looped 5 times - interesting that i have 5 buttons in that grouping - does anyone else use grouping? i never see it discussed so i assumed that i was out there alone on that now when i set up my master bath (without the button grouping), i created a new scene that contained only the 4 buttons that control the master bath scene - i placed that as a responder along with 2 keypad loads and 2 lamp buttons - not that one looped indefinately - the system busy box was displayed and the progress bar reached about 50% (that was like 30 or so on/off cycles) before i got that message - i am sure the isy had many more buffered before the message appeared speaking of pdas....... i have my ppc 6800 running wm6 loaded and ready to play with - but that is another time and thread just one question - the app starts - not sure what to do then - i tried the using the browser (internet explorer) and going to univ/dev/myisy url - i get a familiar screen - it says java 2+ required i am thinking i have the shushshush jave (yours) installed in the wrong place - or the browser must have java support (i/e don't) - i have opera's beta too but it does not support java yet (release 9 should when its released) - i hear netfront does or maybe thunderbird (since it hosts web pages elsewhere and sends an image) it could also be that the 6800 has a standalone jave app - esmertec, ag - that is causing a conflict (but i doubt that) i am working with inavcorp on getting inav to run on the 6800 - that is the next step in my world domination plan via pda - then the isy!!!! Quote
sloop Posted July 10, 2007 Author Posted July 10, 2007 got some of it to work - most of it i think - i posted my grand master plan for world domination through automated lighting here http://mysite.verizon.net/respkm62/sloo ... asterplan/ suggestions welcome Quote
Jon_W Posted October 3, 2007 Posted October 3, 2007 Hi- I'm new to insteon technology.. can you please re-verify what I think I read in the posts above (great posts for newbies btw)... I have a single KPL with button "A" configured as a controller for Scene "Movie"; the load on this KPL is in the Movie scene along with a SwitchLinc.. is this an incorrect configuration? -The result I get is that the level/ramp setting for the KPL load won't accept different settings from the root device configuration. if so, that seems like a major limitation for KPL's. What is the work around? Thanks in advance. Quote
Michel Kohanim Posted October 3, 2007 Posted October 3, 2007 Jon_W, Welcome! No, your configuration is correct. Here lies the issue that you are running into: You have a KPL (or any other switch for that matter) which is a controller for a scene for which it, itself, is a responder. This means that when you click on that switch physically, you want the "load" for that switch to do something specific (on level/ramprate). This is equal to the local on level/ramp rate for that device (root device config as you referred to it). Please note that you can have a different on level/ramp rate for your KPL's load when you click on the SWL. Furthermore, you can have a different on level/ramp rate for your KPL's load at the scene level (Movie). Please do let me know if this makes sense. Thank you and with kind regards, Michel Hi- I'm new to insteon technology.. can you please re-verify what I think I read in the posts above (great posts for newbies btw)... I have a single KPL with button "A" configured as a controller for Scene "Movie"; the load on this KPL is in the Movie scene along with a SwitchLinc.. is this an incorrect configuration? -The result I get is that the level/ramp setting for the KPL load won't accept different settings from the root device configuration. if so, that seems like a major limitation for KPL's. What is the work around? Thanks in advance. Quote
Jon_W Posted October 3, 2007 Posted October 3, 2007 Thanks Michel, What is confusing is.. I would have thought that since the "A" button is a diff Insteon address (isn't it?) than the "on" button which is tied to the load, that it would function independently from the "on" button.. or, does the KPL only have a single address for all of the buttons? Jon Quote
Michel Kohanim Posted October 3, 2007 Posted October 3, 2007 Jon, My pleasure. INSTEON has a single address for all the buttons on a KPL and, thus, you cannot send a group command from one of the KPL's sub-buttons (i.e. b,c,d, e...) to the load. In short, if you have the KPL load button and one (or more of its sub-buttons) in the same scene as controllers, then when you click on any of the sub-buttons, it can only turn on/off the load to the local preset levels just as if you are clicking the load button itself. With kind regards, Michel Thanks Michel, What is confusing is.. I would have thought that since the "A" button is a diff Insteon address (isn't it?) than the "on" button which is tied to the load, that it would function independently from the "on" button.. or, does the KPL only have a single address for all of the buttons? Jon Quote
Jon_W Posted October 3, 2007 Posted October 3, 2007 Ok, thanks - that helps a lot. So.. what is the workaround? Will using a trigger work? e.g. Press KPL Button "A" -> trigger -> Movie scene -> Load on button #1 of same KPL? Any chance this 'feature' will change in a future release?? Thanks again, Jon Quote
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