Scottmichaelj Posted April 17, 2014 Posted April 17, 2014 Right now I have a simple program on the ISY that if at a certain time the alarm is not armed then it says via the ELK speaker "Alarm Disarmed" - but I want to take it up a notch. Can someone help me keep it this way but add that if its not armed within say 30mins then to keep reminding me until it is armed? Is this an ELSE or Variable action?
Michel Kohanim Posted April 18, 2014 Posted April 18, 2014 Hi huddadudda, What you need to do is to put a Wait in the Then block. This way, the wait will be interrupted in case ELK is armed. i.e. If Then Wait 30 minutes Repeat every 10 minutes Notify In short, both Wait and Repeat are terminated as soon as the condition turns false. Otherwise, after 30 minutes, you will get notified every 10 minutes. With kind regards, Michel
Scottmichaelj Posted April 18, 2014 Author Posted April 18, 2014 Thanks Michel, I added those lines and will try this tonight. I don't need to put an end time? Sent from my iPad using Tapatalk
Michel Kohanim Posted April 18, 2014 Posted April 18, 2014 Hi huddadudda, You definitely need an end time IF AND ONLY IF you want ISY to stop reminding you if outside of the end time. With kind regards, Michel
Scottmichaelj Posted April 18, 2014 Author Posted April 18, 2014 Thanks for the help/info. FWIW Anyone looking to do the same my program is: If From 10:00:00PM To 2:00:00AM (next day) And Elk Area 'AREA 1' 'Armed State' is Disarmed Then Repeat Every 30 minutes Set Elk Speak Word 'Alarm' Set Elk Speak Word 'Is_disarmed' Else - No Actions - (To add one, press 'Action')
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