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v3.1.14 in beta ; nodes for cmd & scene controllers


sjenkins

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Posted

As I mentioned to @Diesel not sure why this has not been added before now other than because we all got used to using them as responders.  I tested out the switches as control in programs & scenes. Try out the generic, dimmers, garage.

I will leave this in beta for a bit to make sure there are not any unintended consequences.  I know many of you have this plugin integral to your home automation, please throw me some feedback.

3.1.14 \
DONE commands for switches, generic, dimmer, garage

3.1.13 \
DONE prevent direct poll from re-running \
DONE add notice if comms check fails \
DONE clean-up & debug

3.1.12 \
DONE rewrite sse events collection

  • Thanks 1
Posted (edited)

Thanks so much! 

Loaded beta 3.1.14 into another slot.

Created a virtual switch and was able to add it as a scene controller - Awesome!

{"id": "10", "type": "switch", "name": "My vs Name"}

Device type in AC shows as Virtual Switch

 

Created a virtual dimmer but it only allows the option to add it as a scene responder.

{"id": "30", "type": "dimmer", "name": "My vd Name"}

Device type in AC shows as Virtual Generic   

The scene I tried adding it to is a 3-way circuit with 2 dimmers. 

Edited by Diesel
  • Like 1
Posted

Try it out, I added the commands for tapping up and down on the bright but not for the new value.  Also it currently doesn't have DON or DOFF which are the normal on/off commands.  Could be added though.

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