Everything posted by MMAltair
-
Favorites Folders and Advanced settings in UD Mobile
2) Update. I tried the comparison approach you proposed and that works as described. Thanks! Mike
-
Favorites Folders and Advanced settings in UD Mobile
1) I thought the back arrow had worked at some point. I'll be patient. 2) I considered this approach but wasn't sure about the order of evaluation. The wiki entry explains this (I should have check the wiki first). I'll try this method and see if I can get it to work. Thanks
-
Favorites Folders and Advanced settings in UD Mobile
First, I use UD Mobile and EISY extensively now days to manage most of my IOT devices and for the most part it is great. I have two questions/requests. 1) I use folders in the Favorite area to provide a top level view of things with the ability to drill down into subfolders when more detail is needed. For example I have two EISY systems (one in our main home and one in our cabin) so I have two folders at the top level in Favorites, one for each house. When the Folder is pressed for either system it opens a top level page that contains important details for each system along with more folders that can opened to drill down into the details. The goal is to keep the opening page for each system limited to one page so it can be viewed without scrolling. The opening page contains things like Alarm system status, buttons for kay lights, the state of various doors/windows, and folders to drill down into things like door locks, temperatures, more light controls, water sensors, etc. So far this all works well with one exception. When the back button is pressed in any sub-folder it always goes back to the Devices and Scenes area of UD Mobile instead of returning to the parent folder. Is this be design or am I doing something wrong? If it is by design is there a workaround could be implemented? It would be way more convenient and intuitive if the back button returned to the parent folder. 2) Expanding on the 1st topic I also use the Advanced Status Configuration settings to control the color/icons/Info displayed on many of the buttons and folders. For the most part this meets all of the needs for conveying information concisely for the buttons and folders. The one exception I have run into is that the Advanced Status Configuration is only able to use the Node defined in the Favorite, that it is associated with, for its comparison function. I have some situations where it would be real handy to be able to specify the node that the Advanced Configuration Status uses for the comparison. For example, I have temperature buttons for various temperature sensors where each of the buttons shows the actual temperature in its status field. I then use the Advanced Status Configuration for each button to changed the color of the Icon to show weather the temperature is out of range for that sensor. For some sensors this is 3 states, High, Low, and Normal. This can be calculated easily in a program and assigned to a variable but if this variable is used for the Favorite then the actual temperature can't be displayed. It would be real handy if the node used for the Favorite and for its associated Advanced settings could be selected independently. If there other ways to accomplish this I'm open to advice. Here are some screen shots of several page configurations I have set up - Top Level - The 2 houses 2nd Level - PF (Home) 3rd Level - Temperatures Folder
-
Fahrenheit vs Celsius temperature readings
Ross, I have an EISY system at IoX release 5.9.1. The release numbers I mentioned before (1.5.16 & 1.6.2) were for the Yolink plugin version. Mike
-
Fahrenheit vs Celsius temperature readings
I was on 1.5.16 when I first tried this and then upgraded to 1.6.2 to see if it helped, no joy. The fact that it works for you is interesting. Which version of IoX are you running?
-
Fahrenheit vs Celsius temperature readings
I went ahead and implemented the math to do the conversion in each of the programs that read Yolink temperature data and this worked just fine. Problem solved. Thanks again!
-
Fahrenheit vs Celsius temperature readings
Thanks for the feedback. It does appear to be related to the console since I can select Fahrenheit in the drop down box but it doesn't get applied when the Action is applied. As I mentioned in my first post I have an Ambient Weather system and have the plugin for this system installed. When I create a program using this plugin it allows me to select Fahrenheit or Celsius and the correct selection gets applied when the Action is added to the Then or Else clause. I think this means that it is possible for this to work but perhaps it means, as you said, all of the temperature values would need to be duplicated in the node. It would take looking into the Ambient Weather plugin to see how it is done there. I'm surprised no one else has run into this? My next step is to try and implement the math to do the conversion in the program. Thanks again!
-
Fahrenheit vs Celsius temperature readings
Update - After investigating some more I'm even more confused. When I look at the Yolink temperature sensor node in the administrative console it shows the correct value in Fahrenheit, which is what is selected in the Yolink plugin in PG3. What I have noticed is that when I select Fahrenheit in the Program settings dialog box it does not reflect this setting when added to the Then clause in the program. Ex - The Yolink Node is at version 1.6.2 and is installed in slot 9 in PG3. I have noticed recently that when I synchronize UD Mobile with EISY it is complaining about a Status Name being missing for Node server 9. I'm not sure what this is about.
-
Fahrenheit vs Celsius temperature readings
I think there is possibly a bug in selecting the Fahrenheit temperature reading for a Yolink temperature sensor in a program. I'm working on displaying various Yolink temperature sensors in UD mobile. I have a program that reads a temperature sensor and assigns the temperature to a variable. When I check the variable it always shows the Celsius temperature regardless of selecting Fahrenheit or Celsius in the drop down box. When I check the node in PG3 it shows the correct temperature in Fahrenheit. I also have an Ambient Weather station and if I select Fahrenheit for it's temperature sensor I gets the correct number. In the PG3 Yolink configuration I have TEMP_UNIT set to F Is this correct? How does this interact with the Program dropdown selection of Fahrenheit vs Celsius?
-
EISY functionality lost during internet outages
To add a bit more detail. After the 3 hr long internet disruption last night I have now figured out that the ELK Plugin was no longer communicating with EISY even after the internet access was restored. After I restarted the ELK Plugin things are back to normal. I have noticed this happen in the past (the ELK Plugin not communicating with EISY) but did not connect it with a loss of Internet connectivity. When this happened in the past restarting the plugin always fixed it. Loss of internet connectivity isn't always noticed unless someone is impacted by it, for example, if it happens in the middle of the night or if the disruption only lasts a few seconds. The next time the ELK plugin hangs up I'll check my router logs to see if an internet connection disruption has been logged.
-
EISY functionality lost during internet outages
Thanks, this helps my understanding of how UD Mobile works with in a local only environment. I checked the UD Mobile local IP settings and the IP address was incorrect, likely due to some changes I had made to my network in the past. I do have static IP addresses for EISY and ELK in my network so in the future I should be able to have UD Mobile local access when the internet is down. I think my other question is still unanswered. Should EISY and Polyglot plugins be able to continue operating (communicating) when the internet connection is down? The functionality that isn't working is all over the local network through static IP address. Also, everything is connected with ethernet cables, not WiFi. If the UD Mobile local access will work (now) I can try an experiment of disconnecting the internet from my router and see if EISY and the ELK plugin are communicating properly. If the answer to this question is already known that would also help.
-
EISY functionality lost during internet outages
Not sure if this is the right place to post this but I think this might be related to Polyglot so here goes. Our internet access has had intermittent outages recently (Xfinity) likely related to work being done by T-Mobile to install fiber in the neighborhood (how ironic). Each time there is an outage I lose functionality in the EISY system which I wouldn't expect to happen. I have not tried to debug this by creating outages but that's the next step if needed. Here are the details - I have an EISY system running IoX 5.9.1. I also have an ELK security system and the Polyglot ELK plugin for communication between the ELK system and EISY. I use the condition of ELK motion and door sensors to control various functions (like turning Insteon lights on and off, and relaying status through UD mobile of status events like a garage door opening). I understand that any functionality related to UD Mobile will not work during an internet outage but I would expect that internal network functionality would continue to work during the outage. I have a Unifi DM Pro network and I know the network is working properly during the outage. I can access IP cameras on my network as well as access local computers on my network and other local IoT devices. Am I missing something on expected local functionality during an internet outage? One other thing I have noticed is I can't launch the IoX Launcher during an internet outage. It tries to launch but eventually the application shuts down. Is this expected behavior?
-
Using YoLink Plugin with 2 EISY systems
I only have 1 hub in each house that support all of the devices for that house. If these hubs were changed to the local control hubs (I understand the local hubs are not available currently?) would the local control work for each place independently? My goal is to make sure the water supply can be turned off automatically, without internet, if a leak is detected (similar to how YoLink supports this with the D2D functionality of their water valve motor).
-
Using YoLink Plugin with 2 EISY systems
@Panda88, Thanks for the help getting this figured out. I purchased the YoLink plugin for the EISY system in the 2nd home and spent a few hours splitting the YoLink devices between the two houses. Everything is functioning properly now. I continue to be impressed by the YoLink wireless reliability (way better than Z-Wave) and have switched all of my water and temperature monitoring over to these devices (about 40 devices at this point). I am anxious for the local control to be finalized. Mike
-
Using YoLink Plugin with 2 EISY systems
One more question. Can you explain how the separate credentials work? I went ahead and created a 2nd home in the App but don't see a way to have separate access credentials. The API access credentials seem to be unique to the Account, not to a Home instance. Thanks
-
Using YoLink Plugin with 2 EISY systems
I wasn't aware that you could designate more than one home in the app but see that option now. Thanks for pointing this out. Will you still get notified in the App if there is an issue at either home?
-
Using YoLink Plugin with 2 EISY systems
I use YoLink devices extensively at 2 homes (temperature and water sensors). I have an ESIY system at each home and duplicate many of the plugins as needed to manage the 2 places separately. UD Mobile supports this quite well but YoLink creates a unique challenge since the Yolink App is unique to a mobile device and everything needs to be under 1 account. I currently only use the YoLink plugin on 1 of my EISY systems to provide local automation (automatically shutoff the water if a leak is detected). Here's the question. Is there any reason why I can't have the YoLink plugin on both EISY systems connected to the same API? I am aware that all of the YoLink devices would show up on both systems but I can programmatically choose which sensors to use with each independent system. Eventually I would like to move to the local API when this becomes available so would need to consider how this impacts the independent systems. Thanks Mike
-
Z-Wave Somfy/Bali blinds
I did finally get a shade paired with EISY by not following the Bali motorization instructions. As defined in the manual I first deleted all Z-Wave pairing in the shade by pressing the 'program' button for 7 seconds (basically a 'reset' function to delete all previous pairing). I then had to 'exclude' the shade from pairing with the remote using the exclude function in the remote and again pressing the 'program' button on the shade (this is a new step not specified in the Bali manual). Once I did this I could then 'add' the shade to EISY using the Z-Wave 'add' commend. There must be some residual pairing left in the shade even after doing the Z-Wave the 'reset' function in the shade. My guess is the Bali instructions only apply to a shade that has never been included in a Z-Wave network in the past. Unfortunately I had already added all the other shades back to the remote without EISY first being added as the primary controller and didn't have time to go back through all the excluding and including again. As a result I wasn't able to test the functionality of both EISY and the Bali remote being able to control the shades independently. When I have more time I'll go back and try this again as I want the functionality EISY provides in addition to having the Bali remote for control. Mike
-
Z-Wave Somfy/Bali blinds
I purchased Bali blinds about a year ago and purchased the Bali Z-Wave controller. I was able to pair the blinds with the Bali controller without problems and then paired the blinds with the remote as a secondary controller (associate), again no problems. Over the past year the Bali controller has been a problem and I no longer use it to control the blinds, just the remote. Now the batteries need to be recharged so I decided to try and pair the blinds with my EISY/Z-Wave/Matter and so far am not having any luck getting the shades to pair with EISY. My shades have to pair through a Z-Wave extender (AEOTEC range extender 6) due to the distance from the Matter device. The range extender shows a good connection to the Z-Wave network so I don't believe it is a problem. Is it possible to pair the Bali shades through a range extender (which supports S0/S2 inclusion)? I know that my Schlage locks have to be paired right next to the Matter controller but then work fine through a range extender which has secure inclusion (S2). If I manage to get the shades paired with EISY I'll try to duplicate the problem reported by walkman9999. Mike
-
ELK Plugin failures after reconnect
Just a quick follow-up on this thread. The failure has not happened again since the original post (No 12th). At this point I think we can close it and I'll start a new thread if it happens again.
-
ELK Plugin failures after reconnect
I'll have to wait until it happens again and then send the log. Could be a few days. Thanks
-
ELK Plugin failures after reconnect
I've been having a problem lately where all my Plugins are restarting, sometimes after PG3x restarts, and sometimes without a PG3x restart. When my Elk Plugin restarts it fails to reconnect to my ELK system. I have a number of lights in the house that turn on and off automatically based on ELK zone activity (Stair lights, garage lights, etc). Each time this happens my first indication of the problem is the auto lights are no longer working. When I look in my UD Mobile notifications I can see that all the Plugins have all Connected to PG3x including the Elk Plugin. The fact that all the Plugins are reconnecting seems like a problem in itself but the fact that the ELK Plugin fails to reconnect to the ELK system is the most immediate problem. Each time this happens (twice in the last week) I login into PG3x, restart the Elk Plugin, and everything works again. Any ideas as to what is going wrong? Has anyone else had the problem of all Plugins randomly reconnecting to PG3x? Thanks Mike
-
Hints for new users - UnifiPresence
Thanks to Andy P for putting this guide together, it was quite helpful. One additional thing I figured out is that on my cell phone the mac id is randomized by default (I have a Samsung phone). This feature can be disabled in the phone settings, with some loss of privacy, and needs to be disabled for the Unifi Presence plugin to work. I don't know if this is an issue with iPhones. Another thing I did is create a Unifi Controller admin login (I have the Dream Machine Pro so the controller is integrated) specifically for the Presence plugin and gave it "view only" rights and "Local Network only" connection capability. No point in giving it more access than is required for the job. Mike
-
Insteon 6 Button, need setup advice
@tazman I started down that path at one point but for some reason changed direction. I'll try putting the buttons in Scenes, all by themselves, and then see if I can control them with the programs. Thanks!
-
Insteon 6 Button, need setup advice
The way I have it implemented now the programs provide the mutual exclusivity when each one executes. This works for everything except for the button LEDs. When I tried including the buttons in the Insteon scenes the lights (the actual lights that are part of the scene) get set correctly but the button LED of the previous scene remains lit when the new scene is activated. For example, let's say there are 2 scenes, each one controlled by a keypad button, one scene is "TV" and the other scene is "Conversation". If the "Conversation" button is pressed the lights in the room get set to level that supports people conversing, playing games, etc. Then the user changes their mind and decides to watch the TV. This requires the lights to be dimmer than conversing so they push the "TV" button. This causes the TVe scene to to be activated, which sets all of the lights in the room to a dimmer or off level, but there are now 2 buttons illuminated on the keypad even though the "conversation" scene is no longer active. When the activity is over the current scene button is pressed again to revert the lights back to there normal behavior. (the actual implementation is far more complicated than this since the "normal" behavior of the lights in this room is controlled by occupancy, time of day, security system armed vs. disarmed, etc). This is another reason for the programs, if a lighting scene is active this overrides the automation of the lights. To get around the mutual exclusivity of the buttons issue I have to press the button for the currently active scene, which turns it off, then press the button for the new scene to turn it on. This is workable but not very family friendly. Hopefully this makes more sense now.