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Hue v2


xKing

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Posted

Hey, Hue v2 plugin should be in the Beta store if you are brave enough to try. Not compatible with older v1 API (lights will have different IDs), Hue and Saturation removed from API, there are bugs and crashes :-) I don't have a new Pro bridge yet so testing with my old one.

Alternatively check out `huev2` branch on the Github

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Posted
23 hours ago, xKing said:

Hey, Hue v2 plugin should be in the Beta store if you are brave enough to try. Not compatible with older v1 API (lights will have different IDs), Hue and Saturation removed from API, there are bugs and crashes :-) I don't have a new Pro bridge yet so testing with my old one.

Alternatively check out `huev2` branch on the Github

I'm using EISY & Hue Bridge Pro.  No problem updating from the non-production store and seeing all my Hue lights.  Plug-in is great and already way better than going through Matter.  Everything seems to work except effects and scenes which have no effect and appear to do nothing.  Scenes working is all I need to finish updating my programs.

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Posted

Thanks, it's fully working now for my use case.

Scenes work now, but I can't figure out the order.  As I step through the scenes on the EISY and watch the Hue App, they jump between ones I created and preloaded scenes.  Luckily, I can just select 00 and edit that scene to what I want, making it easy.  The built-in and custom text in the scene drop down is dated since you can now delete, add, or edit all the scenes.

Minor issues are, I see disconnect/reconnects on the HUE plug-in a few times throughout the day when nothing is going on.  Also, when I blast out 5 bigger commands in an EISY program, like RGB color and brightness, I can see up to a 5 second delay before the last command gets to the bulb.  I don't see this kind of delay with scenes or off commands, which I assume are smaller packets.

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Posted

If you watch plugin log when it starts - it should tell you the scene order for each group. For some reason order is different depending on a room/zone. 

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Posted
11 minutes ago, xKing said:

If you watch plugin log when it starts - it should tell you the scene order for each group. For some reason order is different depending on a room/zone. 

Yup.  Hue rooms now start empty of scenes, just a button to import something from the gallery (that maps it to your bulbs where it becomes room specific) and a suggestion button.  I had a lot of rooms created with older versions that pre-populated with Hue Scenes.  Now it's cleaner, the first one you create (or import) is Scene 00.

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Posted (edited)

I get notified of a disconnect/reconnect every 61 minutes.  The log gives this reason..

2025-10-09 16:55:42.303 Thread-120 (poll) udi_interface ERROR hue:_check_streaming: No updates from streaming thread for >60 minutes, streaming hung up? Restarting the node server...
2025-10-09 16:55:42.303 Thread-120 (poll) udi_interface.interface INFO interface:restart: Asking Polyglot to restart me.
Edited by Lore
Posted
8 hours ago, k.root said:

Does the hue v2 plugin support Motion in bulbs or that something that’s coming?

Not yet, as soon as I’ll get some hardware with motion :) 

1 hour ago, Lore said:

I get notified of a disconnect/reconnect every 61 minutes.  The log gives this reason..

2025-10-09 16:55:42.303 Thread-120 (poll) udi_interface ERROR hue:_check_streaming: No updates from streaming thread for >60 minutes, streaming hung up? Restarting the node server...
2025-10-09 16:55:42.303 Thread-120 (poll) udi_interface.interface INFO interface:restart: Asking Polyglot to restart me.

Interesting, it’s a watchdog that checks last time bridge sent us any event, I may bump that to 24 hours 

Posted

I know it's turned on. I haven't played with it yet. Let me look into it. I'll get back to you....

 

Also, I noticed that in the tree, I cannot drag the all off buttons into a folder like I have with the hue in the node folder.  It will not allow me to move it with the rest of it no matter what I do.. just a FYI

Screenshot 2025-10-09 at 7.13.46 PM.heic

Posted

Just an opinion on the Watchdog, I'd argue that restarting the node and taking it out of commission for a minute, even once a day, is undesirable unless an actual error is confirmed.  Is there a way this check could be replaced by sending a short ping or dummy command to confirm the connection if no other events have happened in the interval?  I assume sending a command and not getting a response would trigger recovery, but in that case, it would be justified.  Then, assuming no errors, the node would be more responsive with 100% uptime.

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