iostream212 Posted November 22, 2011 Posted November 22, 2011 Hello world! I have been playing around with the new module... love it! Couple of things: 1.) I have programs written in ISY to trigger when ELK zones are violated. Like: When front door is open And it is after sunset Then turn on entry chandelier Wait 20 minutes Turn off entry chandelier I am having 50/50 success in getting the lights to turn off after the zone trip. Any ideas? 2.) Feature request to send text to keypad. Like use the emails/notification messages as the text to send. 3.) Start an elk module topic in the common isy topics section. 4.) Why does the entire elk module live in the configuration tab? Move non-configuration items to main tabs.
iostream212 Posted November 22, 2011 Author Posted November 22, 2011 Someone was posting this in another thread while I was posting. I think I got my answer for part one... richardl007 It means the If condition changes before the 20 minute wait completes, the program is retriggered with the change in If state to false which runs the Else clause. The statements after the Wait never execute. The solution is for the Then clause to Run a second program that contains all the current logic of the Then clause. The second program has nothing in the If clause so it is never retriggered and the Wait is allowed to complete running the statements after the Wait. Lee
Michel Kohanim Posted November 22, 2011 Posted November 22, 2011 Hello iostream212, You can already send text to keypads. With kind regards, Michel
apostolakisl Posted November 22, 2011 Posted November 22, 2011 I just moved all of my door opening, light turning on programs last night, moving them over from Elk. Here is how I did it. I included that the light has to be off to start with. I assume that if the light was on before the door was open, there was a reason for that and I don't want opening the door to cause it to shut off in a few minutes. I also included that if the timer is running, and you click the "on" switch, it will abandon the timer and stay on. If From Sunset To Sunrise (next day) And Elk Zone 'Back Door' is Violated And Status 'Garage / Third Garage-Coach L' is Off And Status 'Garage / Third Garage-Breez L' is Off Then Run Program 'back door 2' (Else Path) Else - No Actions - (To add one, press 'Action') Back door 2 If Control 'Back Hall / Back Hall Ext Dr-Coach' is switched On Or Control 'Back Hall / Back Hall Ext Door-Breezway' is switched On Then - No Actions - (To add one, press 'Action') Else Set Scene 'Coach Lt S' On Set Scene 'Breezway S' On Wait 5 minutes Set Scene 'Breezway S' Off Set Scene 'Coach Lt S' Off
iostream212 Posted November 22, 2011 Author Posted November 22, 2011 Oh that is a great idea. I need to add a check if a light is on before running the program on the opening door. Sorry Michel, I must have missed that. Still exploring... Edit: Opps found it. Thanks! Sent from my SCH-I510 using Tapatalk
kevincol Posted December 27, 2011 Posted December 27, 2011 I just moved all of my door opening, light turning on programs last night, moving them over from Elk. Here is how I did it. I included that the light has to be off to start with. I assume that if the light was on before the door was open, there was a reason for that and I don't want opening the door to cause it to shut off in a few minutes. I also included that if the timer is running, and you click the "on" switch, it will abandon the timer and stay on. If From Sunset To Sunrise (next day) And Elk Zone 'Back Door' is Violated And Status 'Garage / Third Garage-Coach L' is Off And Status 'Garage / Third Garage-Breez L' is Off Then Run Program 'back door 2' (Else Path) Else - No Actions - (To add one, press 'Action') Back door 2 If Control 'Back Hall / Back Hall Ext Dr-Coach' is switched On Or Control 'Back Hall / Back Hall Ext Door-Breezway' is switched On Then - No Actions - (To add one, press 'Action') Else Set Scene 'Coach Lt S' On Set Scene 'Breezway S' On Wait 5 minutes Set Scene 'Breezway S' Off Set Scene 'Coach Lt S' Off Hi, I was confused as to the "timer" reference. Is the 'Back Hall / Back Hall Ext Dr-Coach' a insteon switch referenced in either the scene 'coach Lt S' or 'Breezway S'?
apostolakisl Posted December 27, 2011 Posted December 27, 2011 Yes, those two switches are in those scenes. I can terminate the program by pushing the "on" paddle on those switches if I don't want the timer (the wait command) to keep running (in other words, if I want the light to stay on).
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