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tmorse305

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Everything posted by tmorse305

  1. Hi @markv58, I have one switch associated with ISY variable ID 47 that does not show up in the AC. I've tried a reboot of the NS and restarts on the AC but no luck. So I thought I would try to delete it then add it back. When I press the delete key next to the switch 47 entry, it deletes but than about 3 seconds later it reappears. Any suggestions? Thanks for your help.
  2. Hi kewashi, When you import the variables can you also import the ISY ID number associated with it? It looks like you are assigning the variable number sequentially. The problem is that the ID numbers assigned on the ISY side may not be sequential. I my case I deleted a bunch of variables a while back so my state variable ID numbers run 1 through 7 and then jump to 27. See below. Thank you for all your great work on this. HousePanel # HP precision ISY ID state_1=0 prec_state_1=0 1 state_2=0 prec_state_2=0 2 state_3=0 prec_state_3=0 3 state_4=0 prec_state_4=0 4 state_5=0 prec_state_5=0 5 state_6=0 prec_state_6=0 6 state_7=0 prec_state_7=0 7 state_8=0 prec_state_8=0 27 state_9=2 prec_state_9=0 28 state_10=0 prec_state_10=0 29 state_11=1 prec_state_11=0 30 state_12=1 prec_state_12=0 31 state_13=1 prec_state_13=0 32 etc...
  3. Hi @markv58, I was trying out the virtual switch tonight for the first time (BTW the temp is working great!). I added it to a scene. I could only add it as a responder not sure why. It tracks the scene status unless I brighten from off using one of the physical switches. See attached, I brighten from off using one of the switches but you can see it is still off. Thanks for your insight.
  4. Thanks kewashi, the variables all look ok, was there a specific one that was causing the error? I upgrade to V2.321. I'll let it run over night and see what happens. Just an update, I was still having trouble with local dimming getting over ridden by the rules driving the virtual node. Then I realized a much easier fix, move the virtual node into the scene on the ISY side, and delete all the rules. Oh well, it was a good exercise in playing with the rules part of your app! Edit: Turns out you still need the rules controlling the scene from the virtual switch (or a program on the ISY side). The virtual switch cannot control the scene by itself.
  5. Hi @kewashi, My RPi running Polyglot, NodeLinc and HousePanel crashed sometime over night. I checked the logs and the HousePanel logs shows a repeating error. The other 2 app logs seem to be ok, no errors showing. Can you check the attached log and see what happened? Thanks, hpserver.log
  6. My plan is to limit the rule creation to helping me create the desired functionality in HousePanel. I'll let ISY do the heavy lifting program wise. Plus it will help with my sanity to have it all in one place! HousePanel does creates some interesting possibilities for multiple hub inter communication. There is a Hubitat NS already on Polyglot but there are threads on this forum asking for a way for ISY to communicate with SmartThings. You have just created a way using rules along with virtual nodes on the ISY side. @btreinders. @asbril, @Tonyhuktake note there may be a solution here for you. PS, the color scheme was the default, I thought you picked it!
  7. Great idea! @markv58, here is another use for your virtual switch NS. Thanks kewashi Update: I tried it using markv58's NS on ISY/Polyglot and it works like a champ. I had to add 4 rules. 2 on the virtual switch to trigger the scene and 2 on the light tile to trigger the virtual switch, the 2nd pair of rules are required to turn the virtual switch on/off if the the light is controlled by something else, the physical switch for example.
  8. Hi @kewashi, I've been trying to figure out a way to create a tile with a single light bulb that can control a 3 way light switch scene. I created a rule in tile 90 that triggers the scene in tile 270. That works great, I can control the scene from tile 90 and the single bulb turns on and off. The problem I just discovered with this method is that I can't dim the light. If I manually dim the light using the physical switch, the light will dim but as soon as I stop the bulb returns to 100%. I suspect what's happening is that when tile 90 updates with the new brightness value, it triggers the rule again which trips the scene that's programmed at 100%. Is there a way to modify tile 270 directly so that there is just 1 bulb that toggles on and off? If not do you see another way to create a single tile that has the single bulb that avoids the dimming problem? Thanks again for the app and all of the help. I am using Mobilinc which is a great app, but I think yours holds a lot of potential especially for my wife and others that might find it an easier interface to understand and use.
  9. HI kewashi, I just upgraded, the version now says v2.320. I confirmed the button operation you added, very cool idea! The program last-run & last-finish are updating correctly, thanks for fixing that so fast. The 'status' is now updating too but coming through as a number, 21 or 31 rather than ''true' and 'false'.
  10. Are there other logging options that I could turn on that might help to identify the issue? EDIT: disregard this whole issue, it is working correctly. Brain fade on my part, you cannot control the buttons directly, it can only be done as part of a scene, except for the A button. Guess which button is tile 74... 'A' which is why it works. Thanks, sorry for the fire drill. On another topic, I also noticed on program tiles, the 'status', 'last-run', & 'last-finished' nodes don't change with updates. The values load from somewhere when you un-hide them initially but then that's it, they're stuck on those values. Thanks again for your work on this, the more I play with it the more I like it!
  11. Hi @kewashi, I've discovered an issue related to the 6 button KeyPads. None of the tiles work for the 4 smaller buttons, the load controlling button is working. In contrast the 8 button KPLs are working fine. Here is an example, see screen shot. Tiles 35 - 39 represent the 4 button KPL. 35 is the load controlling button and is operating correctly. When I press 36 - 39, the bulb does not change from off to on. Tile 74 is a button on an 8 button KPL. See the log snippet, I pressed 74 twice then 36 - 39 twice. 74 works correctly but the rest as you can see do not toggle the lamp from on to off. I was also monitoring the ISY event viewer (level 3) while doing this. There is no communication with ISY when buttons 36 - 39 are pressed. 74 produces activity in the event viewer. The log is attached for reference. Thanks for your help with this. hpserver.log
  12. HousePanel is running again. There were 2 entries for ISY in hmoptions.cfg, so I messed up the re-auth somehow. Instead of editing it I deleted it. On restart I reauth'd ISY and Hubitat and all is good. See screen shot, I added a link and 2 rules to tile 268 which is a scene. The link connects to 'switch' in tile 87. The rules are trying to sync tile 74 to the 'switch' status in 87. But they don't work for some reason. If I create the rules in tile 87 instead it works correctly in tile 268. Should it work with the rules applied to tile 268? I attached the log for reference in case there is a clue there. The last entries in the log were clicking the 'switch' bulb in tile 268. The motivation for this was to see if I could create a single bulb in the scene that would toggle rather than 2 separate bulbs. I think for 3 way switch scenes, the better solution is to write the rules on the tile 87 but I was just curious if I could do it. Thanks again for your help. hpserver.log
  13. No just 1 ISY and 1 Hubitat. When I first setup ISY, the default websocket port would not work so I changed it to 1381 I believe. Is there a way to delete the ISY data so that I can restart HosuePanel and re-add the ISY again?
  14. switch is present within tile 58, see screen shot. I tried the reauth but HousePanel crashed and will not restart, see log attached. Thanks for your help. hpserver.log
  15. Rebooting the server does not resolve. Tile 58 does respond in HousePanel when activated by the scene (264) so the device is working. Manually activating the scene with the switch also works. It does not work directly or through the rules on 55. Is there a way to delete it and rediscover it?
  16. I tried DON but still no luck. However I did find out a few things. I changed the rules to point to a different tile (33) and the rules work just fine(with on or DON). When I switch the rule back to tile 58 still no luck. I then discovered that if I click on Tile 58 I can no longer turn it on and off, the lamp remains gray and there is no communication with ISY (doesn't go busy for a second or 2 like with other tiles). So it seems like I have broken Tile 58 somehow which is curious because I never wrote a rule on that specific tile. I set DEBUG11 to true, the log is attached. The log includes the activity where I change the rule from tile 58 to 33 and back. For the very last entries, I went into the customizer screen and checked the rules tom make sure they were set to Tile 58, then clicked tile 55 on then off. Thanks again for your help. hpserver.log
  17. Hi @kewashi, I've been experimenting with the rules a bit more, there is a lot of flexibility! I tried to add a single light bulb to the scene (264) to see if I could create a single bulb that would turn on and off rather than 2 separate bulbs. Using a link and 2 rules I got it working. Then as I was editing the tile, the rules stopped working. So I deleted those and went back to the basics that had worked before. I have created 2 rules for tile 55 that turns on/off tile 58. These were the exact rules I created previous to emulate the 3 way switch function before you had incorporated scenes. But now they don't work for some reason. Toggling tile 55 has no effect on tile 58. The scene (264) however still works correctly toggling both 55 and 58. I tried a reboot of house panel but that did not help. Side question, do all of the rules created need unique names within HousePanel or just the Tile? There was a time I had 2 rules created with the same name but in different tiles. I don't know if that would messed things up. Thanks for your help,
  18. Thanks, I'll upgrade and let you know how it goes. I figured UOM was the unit of measure, my thinking was the number represented the uom symbol (%, F, etc) but it didn't seem to be ASCII or hex. The other values I was referring to were the un-highlighted nodes I listed earlier, for example GV10, 11, 3, & 4 don't seem to map to any of the values in the ISY node.
  19. Hi kewashi, Still trying to understand the tile customize screen and it's operation. I have an Ecobee thermostat that I enabled the tile for. The tile is shown below. Is the current temperature coming through as a switch node, hence the light bulb? Here is a summary of what I see on the tile customizer screen and the node display in ISY. The green highlights are items that map to the tile. Items highlighted in yellow I am able to match to the ISY node. The others are unknowns. How do I display current temperature? What are the numerical values associated with UOM? I thought maybe ASCII or Hex but couldn't map it. What are the other values shown in the tile customizer that don't seem to map to the ISY node? Thanks for your help!
  20. I updated to 2.314 and it works great. Thanks for your effort to include scenes from ISY. A note on the upgrade, I tried to update just the recently modified files as tazman suggested but I couldn't get the server to restart. So I deleted the whole thing and did another install which worked. I had to change the websocket port from 1380 again but then it would not restart. Then I remembered! There is a typo in your restart instructions that tripped me the first time around and I did it to myself again!(cut & paste) I suspect tazman's instructions would have worked just fine but I forgot about the typo.
  21. Are there special upgrade instructions or just do a re-install?
  22. All fixed, thanks for the coaching, I wrote 2 rules one for on and one for off. I works great!
  23. Great news thanks again for your work on this. I played around with the rules in HousePanel to see if I could create the 3 way switch. I managed to create a rule that would toggle the other switch when the primary was clicked but somehow broke the primary switch. It no longer turns the light on. Is there a way to reset the primary tile back to the defaults? I tried the reset button within the editing tile screen but that causes the button to collapse into a small rectangle. This is what the tile looks like now, no more light bulb...
  24. I changed the websocket port and resolved the problem, thank you
  25. I just finished installing HousePanel on an RPi and it's up and running linked to my Hubitat and ISY. I had some questions about the ISY portion, the Hubitat is working as expected. I only included 2 of my ISY lights (it imported 240+ items from my ISY) just to get started, one is an on/off switch(Office), the other is a dimmer. Both appear with a dimmer control, see screen shot. When I click on them I can turn the lights on, but further clicks do nothing. Also the gray bulb does not does not toggle to a yellow color(like it turned on), should it? The only way to turn them off is to slide the dimmer control all the way to the left. I also don't see scenes listed as a choice to include, just the individual devices. As a result when I turn the dining room light on the other switch (3 way) remains in the off position. (edit: I just read that you don't support scenes yet, that's a show stopper for me because of the 3way issue I just described. Hope you are able to soon.) I'm obviously new to your interface so likely I don't have the configuration setup correctly. Any help would be appreciated. First impressions are that it is an impressive control panel with lots of flexibility. Thanks.
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