sjenkins Posted May 18 Posted May 18 (edited) As you can tell we are mostly stable with this plugin. I do not plan on any new features at this time until either I or one of you dream up something useful ; happy to add then. (QUESTION for the G2 crowd: Does the Calibrate command have any use to you?) I use this plugin daily in my system. Please let me know of any bugs, and we will be right on it. Notes on 0.1.11: Specific to G3, found some events with long text were not being processed properly by the sse. Rewrote the event engine. I discovered it as we got nine new shades which in some cases move in unison ; this created large groups and thus long event messages. If you are wondering about the Beta (non-production) store program, it mostly just follows the GitHub master. I use it to test after testing local. Should NOT be used for anything you depend on. VERSION = '0.1.11' """ 0.1.11 DEBUG event rewrite to handle edge cases 0.1.10 DEBUG multi-room scenes sending Discover into exception past versions: 0.1.9 DONE Fix G3 Events stop working after some period of time 0.1.8 DEBUG branch 0.1.7 DONE rename nodes if changed in PowerView app 0.1.6 DONE parameters based on shade capabilities 0.1.5 DONE format for program setShadePosition DONE set Shade Position change using False to define which parameters to change DONE more debug on G2 so it acts as expected 0.1.4 DONE add node_queue & as result need pause updates while in discovery DONE FIRST TRY G2 tilt feature 0.1.3 DONE node discover rewrite to allow add/remove DONE add event 'homedoc-updated' currently no actions DONE limit room label size to 15 as room - shade/scene < 30 for ISY DONE clean up LOGGING.debug messages DONE G2 bug fixes 0.1.2 DONE change icons to nicer ones DONE docs with screenshots & description for udi spotlight DONE add troubleshooting document DONE add some support for G2 gateways (no gateway push, only polling) 0.1.1 DONE tap into gateway events, which allows longPoll update to move from 30s to 60s DONE active scene indications from events DONE shade motion indicator from events DONE shade position update from start, stop, online events DONE remove parameters based on shade capability (primary, secondary, tilt) DONE update readme & config instructions to highlight G3 scope 0.1.0 DONE handle multiple gateways automatically, picking primary & switching if required DONE updated configuration instructions as well as link to the forums 0.0.9 DONE fix uom for positions(100) & ids(107) DONE more notices clean-up DONE shade naming to include room as scenes DONE remove status based on shade capability (primary, secondary, tilt) 0.0.8: DONE handling of notices individually DONE polling 5s short-poll 30s long-poll DONE status for programs (positions etc) 0.0.7: DONE faster status updates when command is given DONE bug fix DONE re-order of parameters displayed 0.0.6: DONE move shade by specific amounts DONE bug fix scenes not activating 0.0.5: DONE change shortpoll to 30s DONE update shades on shortpoll DONE clear start notice at shortpoll DONE clean up error proofing in get DONE fix updating variables with shortpoll DONE limit device ping to 5s 0.0.4: DONE discover when new gatewayip is entered DONE poll status regularly using shortpoll DONE update required after nodes added to get status DONE notice when gateway get error """ Edited May 18 by sjenkins
GTench Posted May 18 Posted May 18 @sjenkins I don't believe calibrate would be of use to be with G2. Also I noticed that 0.1.11 does not show up in the store yet
sjenkins Posted May 18 Author Posted May 18 3 hours ago, GTench said: @sjenkins I don't believe calibrate would be of use to be with G2. Also I noticed that 0.1.11 does not show up in the store yet So calibration is automatic in G3 but is an available command in G2 as it is manual. So the api says. Obviously, not used much by your response. That’s all I need. Much appreciated.
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