Everything posted by Panda88
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yolink config
Yes - I realized there was a problem in the release - should be fixed now (I hope) if you reinstall
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yolink config
Looks like you are trying to use the YolinkLocal node - Did you set it to CLOUD in the config - hybrid and local requires the local HUB (log shows it is trying to access the local as well) - keep the local keys blank (Looks like you entered the cloud credentials there) Setting it to cloud (only) should allow this node to progress - but please make sure you have the local fields BLANK until you get the local hub You can also try the Yolink (no Local) - unless you plan to get the local hub in the future
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my car is detected but all numbers are zero
Sorry to hear that is still not working - there is something in your setup (most likely the tesla APP) that is causing this. As you are selling your car, I will not spend more time on this unless others are having similar issues
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yolink config
you can also try to generate a new UUID/secret and insert that
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yolink config
Can you PM me a log file with debug enabled and I'll take a look Are you sure there are no empty spaces in the UUID / secret? Hub should be fine - but you need to configure the cloud portion - local only works on 1606 There should be install instructions in the more detail portion
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Yolink Local API
I released the yolinkLocal to the production store If you are an existing user (of TSTYolinkLocal) and want to keep the setup, it seems you need to backup your system, delete the TSTYolinkLocal, install the new YolinkLocal in the same slot and restore the system. There is likely a bug in PG3 that prevents an upgrade when the node changes name - the nodeID is the same - only the name changed
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Yolink Local API
Thanks - It seems there is a bug in PG3x handling name changes If it works, I'll release to production store and get going on releasing next version with improved error (offline) handling
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Yolink Local API
Just to be clear - you have a license but it cannot upgrade? Can you make a backup remove the TST and install the new in the same slot and restore - does that work?
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New NetroHome irrigation controller/moisture node
Added a new node to control Netro(home) irrigation controllers and moisture sensors Netro_watering Offers basic control as well as access to the data provided for the controller Do not poll too often as there is a limit for 2000 API calls/day per device - default is probing every 20 min
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Yolink Local API
Thanks I'll contact UDI and see if there is a solution
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Yolink Local API
Just removed the TST from the name in the non-production store - getting ready to move to main store - Can someone check if it allows update/upgrade of the TST version - This is a super version of the yolink server supporting both cloud and local operation (but also more complicated to setup) I hope to have 1.6.x working soon - better retry mechanism but I wanted to get all of this done before releasing 1.6.x (to keep variables to a minimum) I also have the new shufoff valves on my list to do - I did purchase them and hope it should be simple Also ordered the new ON/OFF Fob - want to see if it is truly ON OFF only or is it the same as the 2 key FOB limited in the App
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my car is detected but all numbers are zero
Did you ever find out what the issue was?
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Yolink Local API
Nothing obvious in install.log :-(
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Yolink Local API
Can you send me the install log - I cannot see how it can still get the new version On the other had, I am happy the 1.6.0 works - I am seeing the same and plan to release soon - but wanted to upgrade to 6.0 to make sure it works there as well - I have not had the time for the upgrade yet
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Yolink Local API
There is still a bug in the release - it is supposed to be 1.5.16 1.6.0 is very close to release - includes improved retry but it is not officially released I guess I need to understand my release tool better - I am not releasing from main (allowing me to test main before releasing) I installed 1.5.16 back to the release but 1.6.x is coming soon -= will likely switch to 6.0 before doing that release but need to finish something else first
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Yolink Local API
It is MQTT related - may be 6.0 related - I'll try to figure out if something changed in 6.0 I have seen this before and sometimes a reboot/power cycle fixes it
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Yolink Local API
There was a bug in speakerhub - did not update the ST - 1.5.16 should fix it
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Yolink Local API
I'll take a look to see if there is a bug - the hub is a special case that needs special handling - especially the speaker hubs
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Yolink Local API
Found a problem with my installer - try again now
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Yolink Local API
Can you try to reinstall - I have a release bug for a 1/2 hour today I have not updated to 6.0 yet, so I have not tested
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Yolink Local API
Connection state can be suspended in case you generate too much traffic - It is still connected so state on-line - just suspended - The reason it takes so long to start up with a lot of devices is I am trying not to generate too much traffic (PG3x is multi-threaded so it basically starts all at the same time causing connection to be suspended) - It can still happen as I cannot 100% figure out how YoLink counts the time - but it does recover eventually - once up and running there is usually no issues It is also partly from the need to move ST to be the actionable parameter - in some cases ST was on-line before - so I had to create a field to use in programs that previously relied on this ST field I agree it is a little confusing, but I had to make this choice to make it somewhat backwards compatible and support UDImoble
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Yolink on/off fob as replacement for Remotelinc 2?
You can see the connection status on the local node - It local - Local is added to the status In general local connection has priority over cloud (if you select hybrid mode) - meaning local connection is used if device is connected to the local network - note even if on local network the hub reports status back to cloud. I think commands from app will go through the HUB but not 100% sure
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Yolink on/off fob as replacement for Remotelinc 2?
you need the local one. It is currently called TSTyolinkLocal in the beta store. i plan to move it to production store after a little feedback. both nodes will share a large portion of the code base
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Yolink on/off fob as replacement for Remotelinc 2?
i just released another local hun node in the beta store. i handles both local and cloud with all the devices (all devices share code now) - i would not run 2 nodes in parallel. what is your reason for doing this? the local also communicates with cloud (when internet is available).
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Yolink Local API
OK - I made a new release in the beta store - combined code into the normal yolink node, making this a "super" node supporting both local, hybrid and cloud only. Given this all devices are now at the same version as the yolink server If it works well I'll move it to the production store and remove TST from the name (should not matter if you purchased the beta version - my understanding ). Next step will be to see if I can improve the retry mechanism