Everything posted by Panda88
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Two button FOB issues
OK - I found a way to patch it - what is the easiest way to test - If I issue a version in the beta store of local, can you try to update to that and see if that works before I do a full release I added one in the best store yolinkLocalSR - should be able to install over the existing node Once you confirm the fix, I can make a full release
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Two button FOB issues
Sorry - I need Debug enabled :-(
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Two button FOB issues
Thanks - please push few before switcing - I think you need to restart the node for it to register as local device
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Two button FOB issues
Can you also make a log with a keypress - when on local hub - I do not have a remote to access (an not on local hub) - YoLink confirmed that the current firmware sends the last event (without the event time) on its heartbeat (4 hours), so I need to see if I can identify a different way to distinguish the heartbeat from a real event
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Two button FOB issues
yes it should be the case
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Two button FOB issues
On problem 1 I can see that it happens every 4 hours (exactly) - seems to indicate it is YoLink generated (assuming you do not have a poll on a 4-hour tick) - I really wonder if it is a YoLink issue with the local hub - It sends a report that the key is pressed - even if it is not - I have not seen this with my remote (which is not local yet) I'll contact then and ask - can you try to run it non-local and see if it still happens
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Two button FOB issues
i see one getState (poll), which does not seem to generate a change in ST an does not send DON I see one .Report (actual keypress around 9:20 - it sets ST to 1 and sends DON That is all I can see in the log (by simple searching) - If you did not press the remote @ 9:20 I do not know why it is sending a keypress "event": "SmartRemoter.Report", "time": 1782048005629, "msgid": "1782048005628", "data": { "event": { "keyMask": 1, "type": "Press" }, "battery": 3, "version": "1404", "devTemperature": 13, "beep": false, "loraP2PHash": 0, "loraInfo": { "devNetType": "A", "signal": 0, "gatewayId": "", "gateways": 1 } }, "deviceId": "d88b4c01000e0a19"
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Two button FOB issues
Do you have an actual keypress in the log? I need a little more time to analyze the log - it seems the device is sending data but time not updating (which I do not check for), but I need a little more time For 2 You can specify what even/control a short press, and long press sends for each button in the button sub node. E.g. Short press send DON and Long press sends DFOF fast off) - there are 4 options to select for each button or an option to toggle DON/DOF of DFON/DFOF for each press. You can then control on those events - note if you have the on/off remote you cannot only specify an event for the push (as it does not determine long or short press) e.g. program for long press on key 3 s FOB1 Key3Long - [ID 0093][Parent 000E] If 'SY Fob1 / SY Fob1 key3' is switched Off Then Set 's Indoor Light / s MediaRoom / s Mediaroom Front' Off Else - No Actions - (To add one, press 'Action')
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After update, device types now end in "F"
Each node used to cover operation for both Celsius and Fahrenheit (selection by user at startup). However, there is a bug in the PG3x not supporting this correctly in some cases. Thus, I had to split each node that deals with temperature into two nodes (selected startup) - one operating in C and the other operating in F. I had to give them different names, thus the letter F added to the name for the F setting node (if user selected F as temp unit). Yolink operates internally in C, so it seemed most natural to change the F node's name - thus the added F to the name. The same is also the case for Liter vs Gallon in does measuring water volume (adding a G)
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Blink quit working???
Try 0.6.17 - just released - I am travelling so cannot test, but latest API supposedly fixes the issue Let me know
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Blink quit working???
Just waiting for an official release
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Nodeserver not sending data to Polisy
I need a log with debug enabled to identify the issue - you can PM it to me
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Blink quit working???
i’ll take a look. I confirmed - there is an issue with the API changing I hope a workaround will be available soon, and I'll update the node
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Yolink app non responsive
i know there are some issues with udMobile that is supposed to be fixed with next release. it may be related to that. if AC works with the same devices i believe it is udMobile related
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Yolink app non responsive
Could there be someone around having another hub - YoLink devices will work with any hub it sees - not only the ones registered to you. but they need a connection to show data (unless you use the LocalHub) Did you try to sync UDmobile? It does sound a little like an issue on your side, but cannot say for sure
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Yolink app non responsive
Can you define what the different APPs you mention are - is it UDmobile, The AC, the new eISY or ? I assume the YoLink app is the one from YoLink/YoSmart on your phone ? Sometimes you need to reboot/restart the eISY/Polisy for things to fully deploy (never found the pattern)
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Yolink app non responsive
Can you enable debug in the PG3x console - restart the node server wait 5-10 min and then download the log and send it to me - I can see if there are errors during initilization - It sounds to me like the yolink node is not installed correctly
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Water Link Sensor 4 icon
OK - I have updated the leakSensor icon to be irrigation - I made the Water related devices irrigation as well Made the hubs GenericCtrl, made the remote controllers Output, made the doorsensors DoorLock, and made the soilSensor Weather If you do a reinstall it should overwrite the existing definitions - I did not rev the version number, as there are no code changes. Below is a list of what is available (incl the icon) - Let me know if others should be changed
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Water Link Sensor 4 icon
I do not think anything has changed - The current and the old both use Input as the icon. The only thing I could think of using is irrigation (the options are above) - I can try to contact UDI to see if there are new icon definitions. It seems it is eisy picking the icon if it showed water drop - maybe you can try to contact UDI for their input as well - they often try to make things "smart"
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New Release 1.8.45
1.5.58 is released - mostly fixes to the yolink Thermostat
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New Release 1.8.45
Can you send me a log where you issue a control event - It is supposed to send DON DOF
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Trapeeze Mousetrap?
As it is said - its core is a vibrationSensor so it is already supported Wish they made it for rat-traps as well
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New Release 1.8.45
1.8.56 released Minor bug fixes. Water meter measure was off for some meters (correction factor) and old thermostat issue. Was trying to fix the UDmobile issue with labels not showing, but it is believed to be a known issue with current udx release, so hopefully it will get fixed with an upcoming release of this Does anyone have issues with scenes not triggering from sensors? One user has this issue, but I cannot reproduce it here. May be the same udx issue mentioned above (but less sure about this one)
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Local vs Cloud
You can easily have multiple hubs - You only need the local hub if you plan your system to operate without internet access (for mission critical operation). Not sure there is a big difference in speed I would say unless you need its benefits, I would not buy the localHub - if you think you have marginal coverage, you can always buy another "normal" hub
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New Release 1.8.45
Most likely it is the schedules - yolink operated schedules are now separate child nodes (I did not look at log yet)