dbwarner5 Posted November 5 Posted November 5 Have this program below. Running THEN does not change the Elk armed status as expected. When this program runs, the Armed Status is " Armed Away. Then Set 'Elk Main House' Set Armed Status Armed Stay However, if I add a disarm, it runs correctly. See next: Then Set 'Elk Main House' Set Armed Status Disarmed Wait 2 seconds Set 'Elk Main House' Set Armed Status Armed Stay Is this a function of the ELK or the Elk plugin? thanks. Quote
DennisC Posted November 6 Posted November 6 21 hours ago, dbwarner5 said: Have this program below. Running THEN does not change the Elk armed status as expected. When this program runs, the Armed Status is " Armed Away. Then Set 'Elk Main House' Set Armed Status Armed Stay However, if I add a disarm, it runs correctly. See next: Then Set 'Elk Main House' Set Armed Status Disarmed Wait 2 seconds Set 'Elk Main House' Set Armed Status Armed Stay Is this a function of the ELK or the Elk plugin? thanks. For clarity, are you saying you can not change the armed status using the Elk plugin once the system is in an armed state, without disarming first? If so, that is correct. It is a behavior I reported sometimes ago and I believe it is listed in the open issues list. 1 Quote
dbwarner5 Posted November 6 Author Posted November 6 1 hour ago, DennisC said: For clarity, are you saying you can not change the armed status using the Elk plugin once the system is in an armed state, without disarming first? If so, that is correct. It is a behavior I reported sometimes ago and I believe it is listed in the open issues list. Yes. thanks. Quote
Solution Jimbo.Automates Posted Saturday at 06:26 PM Solution Posted Saturday at 06:26 PM Yes, that is a ELK limitation. I guess I could have the plugin do a Disarm if armed when you Arm... I created an issue https://github.com/UniversalDevicesInc-PG3/udi-poly-ELK/issues/109 1 Quote
dbwarner5 Posted Saturday at 07:57 PM Author Posted Saturday at 07:57 PM 1 hour ago, Jimbo.Automates said: Yes, that is a ELK limitation. I guess I could have the plugin do a Disarm if armed when you Arm... I created an issue https://github.com/UniversalDevicesInc-PG3/udi-poly-ELK/issues/109 I dont think it is that important. Just something I had to figure out. 1 Quote
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